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Author
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Topic: My horizon is odd.
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qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-26-2002 12:19 PM
City at sunset. Up in the sky. Big white sun-look-a-like. Nasty. Screenshot soon.IP: Logged |
hteS Member Posts: 575 From: Stockholm, Sweden Registered: Aug 2001
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posted 01-26-2002 12:51 PM
Script. LensFlare= 225792,-1600000,588544,255,255,255. In editor; O button.------------------ ganon93@hotmail.com IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-26-2002 12:58 PM
Thought you would get confused. [This message has been edited by qbg (edited 01-27-2002).] IP: Logged |
Phabius Phodes Member Posts: 576 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 01-26-2002 01:50 PM
Saw your screenshot. What´s that?IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-26-2002 01:59 PM
In the screenshot(which unfortunately I can't improve ), I am looking upward. There is a huge bit of whiteness in the middle. It is not there when I look at it in the Room edit or strpix. But ingame, it is a disturbing sight, and I want to get rid of it, if it is not hard-coded.[This message has been edited by qbg (edited 01-26-2002).] IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-27-2002 01:24 PM
Does anyone know? Probably not, as it is a weird looking problem. It may not look bad at first, but you will be able to tell if I put up some sky up there. Want that picture, too?IP: Logged |
Yasin Member Posts: 119 From:Netherlands Registered: Jan 2002
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posted 01-27-2002 01:26 PM
It has something to do with Lens flare in script i think since there is this type of line for coastel level to create that sun ray..... or is it a UFO that you made that comes to get lara.... 
------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-27-2002 01:30 PM
Nothing to do with LensFlare. Script does not contain such line. Sorry.IP: Logged |
Yasin Member Posts: 119 From:Netherlands Registered: Jan 2002
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posted 01-27-2002 01:30 PM
Delete lense flare line from you script... but make backup first  ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-27-2002 01:34 PM
As much as I'd like to do that, I have no LensFlare in my script.  Just to make sure, I am looking upward to the sky - not across to the horizon. IP: Logged |
qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-27-2002 02:02 PM
This is similar to the above picture. It now has sky graphics. The script of the level: [Level] Name= Coastal Ruins Horizon= ENABLED Layer1= 128,128,128,-8 Puzzle= 5,Portal Guardian, $0008,$0600,$8000,$f000,$0000,$0002 PuzzleCombo= 5,1,Ornate Handle, $0002,$0500,$4000,$1000,$0000,$000a PuzzleCombo= 5,2,Hathor Effigy, $0016,$0400,$8000,$0000,$0000,$0002 Mirror= 69,$7400 Puzzle= 3,Golden Star, $0000,$0500,$0000,$0000,$0000,$000a Puzzle= 6,Horseman's Gem, $0000,$0300,$0000,$0000,$0000,$0002 Puzzle= 10,Pharos Knot, $0011,$0400,$0000,$0000,$0000,$0002 Puzzle= 11,Pharos Pillar, $0013,$04b0,$0000,$0000,$0000,$0002 Puzzle= 12,Black Beetle, $0008,$03b0,$0000,$e000,$0000,$000a Pickup= 1,Broken Beetle, $0008,$03b0,$0000,$e000,$0000,$000a Key= 1,Token, $0013,$0200,$4000,$0000,$0000,$0002 Key= 10,Gate Key, $0008,$0300,$8000,$e000,$0000,$0002 LoadCamera= 69395,-4283,29278,72285,-4304,29773,2 Level= DATA\COASTAL,105 [This message has been edited by qbg (edited 01-27-2002).] IP: Logged |
Yasin Member Posts: 119 From:Netherlands Registered: Jan 2002
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posted 01-27-2002 02:07 PM
[Level] Name= Pyramid of Cheops (outside) Horizon= ENABLED Layer1= 128,128,128,-8 ColAddHorizon= ENABLED LensFlare= 250000,-32000,110000,128,96,0 Puzzle= 5,Portal Guardian, $0008,$0600,$8000,$f000,$0000,$0002 PuzzleCombo= 5,1,Ornate Handle, $0002,$0500,$4000,$1000,$0000,$000a PuzzleCombo= 5,2,Hathor Effigy, $0016,$0400,$8000,$0000,$0000,$0002 Mirror= 69,$7400 Puzzle= 3,Golden Star, $0000,$0500,$0000,$0000,$0000,$000a Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002 Puzzle= 10,Wooden Knot, $0011,$0400,$0000,$0000,$0000,$0002 Puzzle= 11,Wooden Pillar, $0013,$04b0,$0000,$0000,$0000,$0002 Puzzle= 12,Black Beetle, $0008,$03b0,$0000,$e000,$0000,$000a Pickup= 1,Broken Beetle, $0008,$03b0,$0000,$e000,$0000,$000a Key= 1,Token, $0013,$0200,$4000,$0000,$0000,$0002 Key= 10,Element Key, $0008,$0300,$8000,$e000,$0000,$0002 LoadCamera= 72227,-9216,65129,72056,-9668,68004,4 Level= DATA\COASTAL,105------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged |
aktrekker Member Posts: 973 From:WA, USA Registered: Apr 2001
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posted 01-27-2002 02:34 PM
Does it only happen at that place in the level, or everywhere? Is it only outside, or inside as well? Is it possible there is an object at that place in your level, or a light? Do you have a sun, perhaps placed outside the room where it is hard to see? There is a wad object called LENS_FLARE. Is it in your wad? If so, try deleting it with TRWest.
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qbg Member Posts: 400 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 01-27-2002 03:17 PM
Answers to your questions, aktrekker:Does it only happen at that place in the level, or everywhere? Is it only outside, or inside as well? Only outside. Is it possible there is an object at that place in your level, or a light? No chance of that. Do you have a sun, perhaps placed outside the room where it is hard to see? Unfortunately not. There is a wad object called LENS_FLARE. Is it in your wad? If so, try deleting it with TRWest. There is no such object in my wad.
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just/n Junior Member Posts: 20 From:CT, USA Registered: Jan 2002
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posted 01-27-2002 04:28 PM
Retexture it in Strpix with transparency, you may only see black, but just texture the "roof" of the horizon with the pink color. This will also allow the sky layer to appear correct. This is assuming that the horizon HAS a "roof" to it.Other than this I'm totally lost IP: Logged | |