"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider Level Editor
  Hair repair

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Hair repair
JolieCroftTR
Member

Posts: 92
From:New York
Registered: Feb 2001

posted 01-28-2002 01:31 PM     Click Here to See the Profile for JolieCroftTR   Click Here to Email JolieCroftTR     Edit/Delete Message   Reply w/Quote
hi everyone- i really like to use the older models of Lara (TR2 and TR3) in the LE. . . but the hair annoys the **** out of me, how can it be removed. . . all I get is a bunch of legs behind her- can someone make a wad with the hair textured transparent or invisible please i really would appreciate it soooooo much

------------------

IP: Logged

Data
Moderator

Posts: 1156
From:Omicron Theta science colony
Registered: May 2001

posted 01-28-2002 02:00 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Apparently the hair is hardcoded, so you have to be very careful with it.

------------------

Learn to respond, not react

IP: Logged

tommy tomb raider
Moderator

Posts: 473
From:Kalamazoo, Mi. U.S.A
Registered: Apr 2001

posted 01-28-2002 02:41 PM     Click Here to See the Profile for tommy tomb raider   Click Here to Email tommy tomb raider     Edit/Delete Message   Reply w/Quote
just for the heck of it, check out the meshes page on my site. There, you will find a couple of different hair styles and brief instructions on how to put them into your wad with strpix

------------------
LARA'S WARDROBE

IT'S NOT ALL BOOTS AND BULLETS!

IP: Logged

JolieCroftTR
Member

Posts: 92
From:New York
Registered: Feb 2001

posted 01-28-2002 02:58 PM     Click Here to See the Profile for JolieCroftTR   Click Here to Email JolieCroftTR     Edit/Delete Message   Reply w/Quote
tommy the meshes link leads to a no page found

IP: Logged

psiko
Member

Posts: 892
From:unconsciousness
Registered: Mar 2001

posted 01-28-2002 11:06 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
when you change Lara's head you change the order of all the vertexes which fit her head. So, as usually her ponytail or neck, are linked to "SPECIFIC" vertexes on her head.

Once you change her head, as you "mix" that order, it may happen, for example, that one important vertex which is a linker between her head and her ponytail, is no more in its original position, but for example it is on a EYE... so in the game you see the ponytail linked to it instead with her hair.

STRpix gives you the chance to CHANGE the order of the list of all of those vertexes: so before to change her head, open you wad with it and with the POINT MODE take a note of the numbers for the relating vertexes of the normal head.

As the "hole in the head" for the ponytail is done by 4 vertexes you need FOUR numbers before you import the new head.

In normal official NOT edited wads, those numbers are:

39 40

37 38

Actually in this order if I remember well.
If not, it is easy to check those numbers with the "remap feature".
So, once you import The NEW head, check for the numbers for the "hole in the head" where the ponytail should be linked and substitute the new values with those ones or the ones you found.

BUT YOU SAID you want to use a tr2-3 head: this means a DIFFERENT head which has LESS polygons than the tr4 head. So, if you remap that head with those numbers which are compatible with the polygons amount of a tr4 head, you could corrupt the wad irreversely.

So it should be better, for my honest opinion, to do a successful importing manually with STRpix for ALL the body meshes, then to keep the original tr4 head or to remesh it and fix the ponytail problem manually like I wrote just up above

------------------

Download the CENTER OF THE WORLD here:
http://www.tombraider.halifax.it/download/trle/TR-A-Cotw-1.01.zip
http://www.tombraiders.it/psiko/TR-A-Cotw-1.01.zip
http://tombraider.videogame.it/giochi/trle/livelli/TR-A-Cotw.zip
(links to te same file even if they are named in different way)

[This message has been edited by psiko (edited 01-28-2002).]

IP: Logged

TRoosevelt_26
Member

Posts: 449
From: right behind you...
Registered: Dec 2001

posted 01-29-2002 06:14 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
A clear-hair .WAD is on its way.

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c