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Author Topic:   How to create Mirrors
GokuZ
Member

Posts: 421
From:UK
Registered: Sep 2001

posted 02-01-2002 04:36 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote

MESSAGE TO ALL WHO WANT COOL EFFECTS BUT ARE AFRAID TO TRY;

FIRSTLY I AM STOOPID AND I GOT THIS TO WORK , YOUR NOT STOOPIDER THAN ME ......ARE YOU ............... NO YOUR NOT

MIRROR EFFECT by Reece

N
W + E
S
Are how they appear in the 2D window

Create your room texture the way you want it, making sure that the mirror is on the east or west wall

I suggest that you use Coastal wad and textures if you are testing for the first time and output it as Coastal.Tom just to avoid any script problems later


Click on Top Menu Room > Mirror This then Flips the room ( To be honest im not sure if this is essential to making a mirror room ive not done enough testing to find out )

Create the second room exactly opposite to the other one and create a portal (must be east west) then select the portal/door and click Toggle Opacity and put The texture (with transparency on) on both sides of the portal

Now put lara in the east room (again im not sure if it has to be this room, just put it in the room that you clicked Room > Mirror)

OK (SORRY its so scetchy Ive only just learned how to do it, I will post a proper tutorial when Im exactly sure of what im doing but hopefully this will help for now)

Click in the upper left (blue) square of the east room/the one lara's in. and look at the room Co-ordinates and get the X co-ordinate and remeber the number of this room

eg, 46 add 1 47 and multiply by 1024 = 48128 on the windows calculator in Accessorys then click on View on the Calculator and click scientific and input 48128 Then click on Hex it will turn that number into BC00 ( letters dont matter Hex is made of letters and numbers, either way it should be a 4 digit number

save room and output wad

Now got to the Script Txt in your script folder and open it up in coastal section there is a line of txt

Mirror= 69,$7400

now replace 69 with the room number you got your X co-ordinate from and replace 7400 with your hex value

Mirror= 0,$BC00

(must have $ sign)

Once this is replaced save the Script !!
(you can copy this mirror command "Mirror=" for other levels you want mirrors in)

K now run The "Script.exe"

Very nearly done You need to run the English.bat too (one with the cog on) but it wont work you need to change it slightly.

You have to right click on the icon goto > edit delete that txt and paste this;

@echo off
script script.txt
del ..\*.dat
copy script.dat ..
copy english.dat ..
del strings.h

Now Run The "Englsh.bat" then run The "Level Converter" and Hopefully you will have a working Reflection of lara

Phew (took me 1/2 hour to write out I hope it helps and I hope more people try this effect in there levels as it looks great!

DONT BE SCARED OF THE "SCRIPT" I WAS, BUT NOW I UNDERSTAND IT AND YOU CAN TOO After all there only letters and numbers

PS There is also a way of creathing a floor mirror (but it wont reflect lara) its done easily by creating an upside down room below your normal room and placing toggle opacity on the floor and a transparent floor

ReeceZ passes out

------------------
Currently Working On; The Dragon Ball TR Saga

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

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trlestuff
Member

Posts: 546
From:oregon
Registered: Jul 2001

posted 02-01-2002 10:28 PM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
you do know that there is a tutorial with the le

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