posted 02-08-2002 06:26 PM
How to Create FlipMapsOriginally posted By Emma P -------
1 Ok, here's what you do. Make sure your room is fully textured before you start so there are no noticeable differences in the textures when the room is flipped (unless that's part of the story line)
2 Firstly go to the room you want to flip and press alt and F, the previously white background will now be black.
3 You can't add animated objects into a flipped room such as baddies and some larger statues, so build your room around this.
4 Make the changes in the flipped room that you want to appear when the flip map is triggered and then press alt and F again to return to your original room.
5 Now, you need to trigger the flip map. So select the square that you want and set the trigger type to Flip map,
6 in the box next to Flip map type the number of the flip map, if this is your first flip map just put 1 (but make sure that if your building your level along side the tutorial level then they have not also used flip map number 1, get it?)
7 Then type the number 1 next to the F button and make sure that it also says the same in the flipped room.
8 Then when you play the game and Lara steps on to the desired square it will trigger the flip map.
This helped me when I got stuck but they are easy and add a cool effect to your level
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Currently Working On; Lara's Toy Story
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