posted 02-09-2002 07:36 AM
Since i am making 4 more levels - sequil to the Forgotten City of Sanus Part I, i realised i needed 4 quest items.
So i searched some tr2 wads and found 3 key holes and a puzzle hole.
I replaced the id's since if you extract a wad from tombraider 2 the id's are mixed, i used trwest to replace 3 key items into id slots
Key_item9
Key_item10
Key_item11
Puzzle_Item12
Ofcourse i also added
Key_Hole9
Key_Hole10
Key_Hole11
Puzzle_Hole12
Puzzle_Done12
Then i happy renamed the script file but i got problems. When i pick up the keys ingame they are named as "load" "save" instead of Sun key or something I had this also with another puzzle item but i dont know how i fixed it. Anyone know how to fix it ?
For details i added my script lines
Piece of my english.txt-------
Compass
Load
Save
Sun Key
Earth Key
Moon Key
Element Circle
Large WaterSkin (Empty)
Large WaterSkin containing 1 litre
Large WaterSkin containing 2 litres
Large WaterSkin containing 3 litres
Large WaterSkin containing 4 litres
------------------------
My scrip.txt
;**************************************
;
; Tomb Raider IV Script File
; Release Version 1.00
;
;**************************************
;--------------------------------------
; Platform Definitions
;--------------------------------------
[PSXExtensions]
Level= .PSX
Cut= .CUT
FMV= .FMV
[PCExtensions]
Level= .TR4
Cut= .TR4
FMV= .BIK
;--------------------------------------
; Language Filenames
;--------------------------------------
[Language]
File= 0,ENGLISH.TXT
File= 1,FRENCH.TXT
File= 2,GERMAN.TXT
File= 3,ITALIAN.TXT
File= 4,SPANISH.TXT
File= 5,US.TXT
File= 6,JAPAN.TXT
File= 7,DUTCH.TXT
;--------------------------------------
; Options
;--------------------------------------
[Options]
LoadSave= ENABLED
Title= ENABLED
PlayAnyLevel= ENABLED
InputTimeout= 18000 ; frames * seconds = 60x30
FlyCheat= ENABLED
Security= $55
DemoDisc= DISABLED
;--------------------------------------
; Title
;--------------------------------------
[Title]
LoadCamera= 84246,-533,78233,81622,-1514,78208,40 ;src x,y,z target x,y,z, room
Level= DATA\TITLE,104
;--------------------------------------
; Levels
;--------------------------------------
[Level]
Name= Start round
Legend= Your quest is to find The Forgotten City of Sanus
Horizon= DISABLED
Layer1= 160,160,192,7
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Star Amulet, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 11088,-1100,28896,11119,-1399,31486,0
Level= DATA\TUT1,101
[Level]
Name= Pyramid of Cheops (outside)
Horizon= ENABLED
Layer1= 128,128,128,-8
ColAddHorizon= ENABLED
LensFlare= 250000,-32000,110000,128,96,0
Puzzle= 5,Portal Guardian, $0008,$0600,$8000,$f000,$0000,$0002
PuzzleCombo= 5,1,Ornate Handle, $0002,$0500,$4000,$1000,$0000,$000a
PuzzleCombo= 5,2,Hathor Effigy, $0016,$0400,$8000,$0000,$0000,$0002
Mirror= 69,$7400
Puzzle= 3,Golden Star, $0000,$0500,$0000,$0000,$0000,$000a
Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002
Puzzle= 10,Wooden Knot, $0011,$0400,$0000,$0000,$0000,$0002
Puzzle= 11,Wooden Pillar, $0013,$04b0,$0000,$0000,$0000,$0002
Puzzle= 12,Black Beetle, $0008,$03b0,$0000,$e000,$0000,$000a
Pickup= 1,Broken Beetle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 1,Token, $0013,$0200,$4000,$0000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 72227,-9216,65129,72056,-9668,68004,4
Level= DATA\COASTAL,105
[Level]
Name= Pyramid of Cheops (inside)
Puzzle= 1,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 1,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 1,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 2,The Timeless Sands, $0018,$0300,$0000,$0000,$0000,$0002
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 4,Ra Cartouche, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 7,Triangle Key, $0009,$0300,$0000,$0000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 22914,-258,58555,24058,-1431,60624,23
Level= DATA\SETTOMB,108
[Level]
Name= Underground City Burials
Puzzle= 2,Sacrat Scroll, $0006,$0400,$0000,$c000,$0000,$0002
Puzzle= 3,Golden Star, $0000,$0500,$0000,$0000,$0000,$000a
Puzzle= 5,Portal Guardian, $0008,$0600,$8000,$f000,$0000,$0002
PuzzleCombo= 5,1,Ornate Handle, $0002,$0500,$4000,$1000,$0000,$000a
PuzzleCombo= 5,2,Hathor Effigy, $0016,$0400,$8000,$0000,$0000,$0002
Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002
Puzzle= 10,Wooden Knot, $0011,$0400,$0000,$0000,$0000,$0002
Puzzle= 11,Wooden Pillar, $0013,$04b0,$0000,$0000,$0000,$0002
Puzzle= 12,Black Beetle, $0008,$03b0,$0000,$e000,$0000,$000a
Pickup= 1,Broken Beetle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 1,Token, $0013,$0200,$4000,$0000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 37332,-617,76143,39802,-1419,74960,7
Level= DATA\Burial,108
[Level]
Name= Sun Temple of RA
Puzzle= 2,Sacrat Scroll, $0006,$0400,$0000,$c000,$0000,$0002
Puzzle= 3,Golden Star, $0000,$0500,$0000,$0000,$0000,$000a
Puzzle= 5,Portal Guardian, $0008,$0600,$8000,$f000,$0000,$0002
PuzzleCombo= 5,1,Ornate Handle, $0002,$0500,$4000,$1000,$0000,$000a
PuzzleCombo= 5,2,Hathor Effigy, $0016,$0400,$8000,$0000,$0000,$0002
Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002
Puzzle= 10,Wooden Knot, $0011,$0400,$0000,$0000,$0000,$0002
Puzzle= 11,Wooden Pillar, $0013,$04b0,$0000,$0000,$0000,$0002
Pickup= 1,Broken Beetle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 1,Token, $0013,$0200,$4000,$0000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 51712,-1776,19970,49982,-2275,17689,37
Level= DATA\CATACOMB,108
[Level]
Name= Jungle Ruins
Legend= Outside the Sun Temple of RA
Horizon= ENABLED
Layer1= 128,128,128,-8
ColAddHorizon= ENABLED
LensFlare= 250000,-32000,110000,128,96,0
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 11088,-1100,28896,11119,-1399,31486,0
Level= DATA\JRuins,101
[Level]
Name= Sacred Valley of Ukanimba
Legend= Entering the Valley of Ukanimba...
Layer1= 60,140,235,7
Horizon= DISABLED
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Star Amulet, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 11088,-1100,28896,11119,-1399,31486,0
Level= DATA\Sacret,101
[Level]
Name= Sacred City of Ukanimba ( Part I )
Legend= City of Ukanimba
Layer1= 60,140,235,7
Horizon= DISABLED
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Star Amulet, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 7,Triangle Key, $0009,$0300,$0000,$0000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 25445,-4396,24255,24554,-4167,23284,25
Level= DATA\SunkC,101
[Level]
Name= Sacred City of Ukanimba ( Part II )
Layer1= 60,140,235,7
Horizon= DISABLED
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Star Amulet, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 7,Triangle Key, $0009,$0300,$0000,$0000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 75976,-258,67794,74596,-1605,69021,3
Level= DATA\SunkC2,101
[Level]
Name= Earth Temple of Neptunes
Horizon= ENABLED
Layer1= 128,128,128,-8
ColAddHorizon= ENABLED
LensFlare= 250000,-32000,110000,128,96,0
Puzzle= 1,Trident, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 3,1,Cartouche Piece 1, $0000,$0400,$0000,$0000,$0000,$0002
PuzzleCombo= 3,2,Cartouche Piece 2, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 3,Tablet, $0000,$0400,$0000,$0000,$0000,$0002
Puzzle= 5,Eye Of Horus, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,1,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
PuzzleCombo= 5,2,Eye Piece, $0017,$0500,$0000,$0000,$0000,$0002
Puzzle= 6,Corridor Door Gem, $0000,$0300,$0000,$0000,$0000,$0002
Puzzle= 8,Solar Star, $0000,$0400,$8000,$c000,$0000,$0002
Puzzle= 12,Element Circle, $0008,$03b0,$0000,$e000,$0000,$000a
Key= 9,Earth Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 10,Sun Key, $0008,$0300,$8000,$e000,$0000,$0002
Key= 11,Moon Key, $0008,$0300,$8000,$e000,$0000,$0002
LoadCamera= 0,0,0,0,0,0,255
LoadCamera= 11088,-1100,28896,11119,-1399,31486,0
Level= DATA\Earth,101
[This message has been edited by Yasin (edited 02-09-2002).]