posted 02-13-2002 05:22 AM
Just when everthing seems to go right while testing it goes wrong.I got this 4 stacked rooms, the upper rooms is large and right beneith it the room shape is like sliding the 3rd and 4th rooms are very deep thus a pit. Lara has to do something in order to raise a trapdoor, then she shimmy's along the steep floor in order to reach a lever, this lever flips the map, Then she has to go back along the shimmy then climb up, from this point right when i want to jump back on the trapdoor she falls True it dont tell me i didnt had a dummy trigger under it cause when the map wasnt flipped she could stand on it
Then i thought of something, anti trigger the trapdoor and when them maps is flipped a ledge would appear, well so i created a ledge in the flipped room. Now i tested it again, But lara still falls trough, EVEN trough the ledge which isnt even a object, its plain old ledge can someone explain why this happens ????????
This is how the room looks
And btw, lara also has that weird hair of hers, i dont know why it also happens, it only goes away if you save your game then load it.
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The best thing and last thing is to try ( ^_^ )=b
[This message has been edited by Yasin (edited 02-13-2002).]