"UnofficialTRLE Chatbox Network - Live Help & Chat
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider - The Level Editor
  Unusual fire~

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Unusual fire~
Harly Wuson
Junior Member

Posts: 30
From:Taipei
Registered: Jan 2002

posted 02-16-2002 07:18 PM     Click Here to See the Profile for Harly Wuson   Click Here to Email Harly Wuson     Edit/Delete Message   Reply w/Quote

[This message has been edited by Harly Wuson (edited 02-16-2002).]

IP: Logged

psiko
Member

Posts: 1000
From:unconsciousness
Registered: Mar 2001

posted 02-16-2002 07:55 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
WAW that is really original... have you changed only the texture or even the animation? Anyhow, even if only the texture, that is great! but I suggest to not use it as "fire"...

if you change the fire looping sound in the samples folder (using Sound Forge 4 or higher) with something like a "beep" you can create a really nice effect on techno levels, and lara will die while the "beep" looping sound will play....

IP: Logged

psiko
Member

Posts: 1000
From:unconsciousness
Registered: Mar 2001

posted 02-16-2002 08:15 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
well, maybe some "techno" BUBBLE sound, trying to make it in time with the appearence of every new "circle"...

IP: Logged

just/n
Member

Posts: 119
From:CT, USA
Registered: Jan 2002

posted 02-16-2002 08:47 PM     Click Here to See the Profile for just/n   Click Here to Email just/n     Edit/Delete Message   Reply w/Quote
Freaky

IP: Logged

KingSpyder
Member

Posts: 178
From:
Registered: Feb 2001

posted 02-16-2002 11:44 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
psiko: Fire is a null mesh, so it must be an OCB setting. Right? The question is, what's the OCB setting?

------------------
KingSpyder
KingSpyder@thefreesite.com

KingSpyder's World
The Doctor Who Transcripts Project
The Original Tomb Raider Conversion Project
The Dark! Your Source For Video Tape Labels!

IP: Logged

eTux
Member

Posts: 525
From:Valmiera, Latvia
Registered: Jan 2002

posted 02-16-2002 11:59 PM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Nice, red X, don't know what you all are exited about

IP: Logged

hteS
Member

Posts: 855
From: Behind you
Registered: Aug 2001

posted 02-17-2002 12:09 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
HOW DID YOU DO THAT????????????????

------------------

Coming soon - Discussion Domain - a whole new community...

IP: Logged

psiko
Member

Posts: 1000
From:unconsciousness
Registered: Mar 2001

posted 02-17-2002 12:32 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
is the texture for the flame emitter viewable with TRviewer in the sprites slot? if yes, I think he modified the original texture with that tool...

if not, let us know the OCB (and how you did find out)

IP: Logged

psiko
Member

Posts: 1000
From:unconsciousness
Registered: Mar 2001

posted 02-17-2002 12:37 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote

IP: Logged

Harly Wuson
Junior Member

Posts: 30
From:Taipei
Registered: Jan 2002

posted 02-17-2002 06:16 AM     Click Here to See the Profile for Harly Wuson   Click Here to Email Harly Wuson     Edit/Delete Message   Reply w/Quote
Trust me,it's real!
Not OCB setting



[This message has been edited by Harly Wuson (edited 02-17-2002).]

IP: Logged

eTux
Member

Posts: 525
From:Valmiera, Latvia
Registered: Jan 2002

posted 02-17-2002 06:21 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
THEN HOW DA **** DID YOU MAKE IT?
In the last screenie, I think you have to modify the BUBBLES object, but I have no idea!

IP: Logged

Suzie Croft
Member

Posts: 299
From:nowhere you wanna know about
Registered: Jul 2001

posted 02-17-2002 07:04 AM     Click Here to See the Profile for Suzie Croft     Edit/Delete Message   Reply w/Quote
Woah, that is v. cool fire (pun not intended)

How'd you do it??

------------------

IP: Logged

just/n
Member

Posts: 119
From:CT, USA
Registered: Jan 2002

posted 02-17-2002 08:00 AM     Click Here to See the Profile for just/n   Click Here to Email just/n     Edit/Delete Message   Reply w/Quote
He probably just changed the actual animation, 3DSmax can do that I believe. My friend has messed with fire animations in 3DS, but I don't know about TR fire meshes

IP: Logged

piega
Member

Posts: 450
From:Netherlands
Registered: Dec 2000

posted 02-17-2002 08:08 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Beautiful!!!

IP: Logged

just/n
Member

Posts: 119
From:CT, USA
Registered: Jan 2002

posted 02-17-2002 08:12 AM     Click Here to See the Profile for just/n   Click Here to Email just/n     Edit/Delete Message   Reply w/Quote
I'd say it's more like Awesome!!!!!!

IP: Logged

piega
Member

Posts: 450
From:Netherlands
Registered: Dec 2000

posted 02-17-2002 08:19 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
That's what I meant!!!

IP: Logged

Data
Moderator

Posts: 1363
From:Omicron Theta science colony
Registered: May 2001

posted 02-17-2002 10:26 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Harly Wuson, it would be in the forums interest for you to share any information that you may have, I fear the salivary glands of the occupiers of the said forum may end up suffering from dehydration.

------------------

Learn to respond, not react

IP: Logged

tomoko
Member

Posts: 253
From:Germany Forum
Registered: Jan 2001

posted 02-17-2002 10:45 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
wow!, thats the first time, that I see such flames.
looks great!
I think you had modifie them with trviewer
right?
it is not hard to make this.

Tomo

[This message has been edited by tomoko (edited 02-17-2002).]

IP: Logged

Jesseas
Member

Posts: 132
From:MC,SP, Brasil
Registered: Sep 2001

posted 02-17-2002 04:09 PM     Click Here to See the Profile for Jesseas   Click Here to Email Jesseas     Edit/Delete Message   Reply w/Quote
Ok...DO I GET TO CHANGE IN THE TR2 FORMAT, BUT IS IT IN TR4??!?!?

[center] [/center]

IP: Logged

John. Lincoln
Member

Posts: 1065
From:england uk
Registered: Oct 2001

posted 02-17-2002 04:17 PM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote


------------------
download my lara's home level

Lara's Coastal Home + LHC Wave Files + read a review here
includes: 6 hidden artifacts + jeep race course + loads of traps and puzzles and much, much more

[This message has been edited by John. Lincoln (edited 02-17-2002).]

IP: Logged

David 070
Member

Posts: 192
From:
Registered: Apr 2001

posted 02-17-2002 05:22 PM     Click Here to See the Profile for David 070     Edit/Delete Message   Reply w/Quote
wow!! how is that done harly?????!!??

IP: Logged

guardianofseth
Member

Posts: 107
From:Jakarta,Indonesia
Registered: Jan 2001

posted 02-17-2002 09:13 PM     Click Here to See the Profile for guardianofseth   Click Here to Email guardianofseth     Edit/Delete Message   Reply w/Quote
Now THAT answers my question about changing the colour of fire. HOW DO YOU DO IT, HARLY WUSON???

IP: Logged

Cybil
Junior Member

Posts: 12
From:4D
Registered: Jan 2002

posted 02-17-2002 10:51 PM     Click Here to See the Profile for Cybil     Edit/Delete Message   Reply w/Quote
that is really cool!!!

IP: Logged

Harly Wuson
Junior Member

Posts: 30
From:Taipei
Registered: Jan 2002

posted 02-17-2002 11:13 PM     Click Here to See the Profile for Harly Wuson   Click Here to Email Harly Wuson     Edit/Delete Message   Reply w/Quote


Now,I can edit animations for TR4.(Include LaraĦBEnemies & other objects.)

[This message has been edited by Harly Wuson (edited 02-17-2002).]

IP: Logged

hteS
Member

Posts: 855
From: Behind you
Registered: Aug 2001

posted 02-18-2002 01:10 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
The big question is...

HOW????????????????????????????

???

???

???

------------------

Coming soon - Discussion Domain - a whole new community...

IP: Logged

guardianofseth
Member

Posts: 107
From:Jakarta,Indonesia
Registered: Jan 2001

posted 02-18-2002 03:39 PM     Click Here to See the Profile for guardianofseth   Click Here to Email guardianofseth     Edit/Delete Message   Reply w/Quote
Well, Harly, don't you like speaking in riddles?

IP: Logged

disco-fever
Member

Posts: 74
From:
Registered: Feb 2002

posted 02-18-2002 03:46 PM     Click Here to See the Profile for disco-fever   Click Here to Email disco-fever     Edit/Delete Message   Reply w/Quote
I see! you just changed the sprites! anybody can do it!

IP: Logged

guardianofseth
Member

Posts: 107
From:Jakarta,Indonesia
Registered: Jan 2001

posted 02-18-2002 03:50 PM     Click Here to See the Profile for guardianofseth   Click Here to Email guardianofseth     Edit/Delete Message   Reply w/Quote
What are 'sprites'???

IP: Logged

los-veratos
Junior Member

Posts: 20
From:
Registered: Feb 2002

posted 02-18-2002 11:05 PM     Click Here to See the Profile for los-veratos   Click Here to Email los-veratos     Edit/Delete Message   Reply w/Quote
simply use TRviewer 1.01 load a *.tr4 file and export/import the textures of the sprites! Actually really easy.

Good luck

Los veratos

IP: Logged

Harly Wuson
Junior Member

Posts: 30
From:Taipei
Registered: Jan 2002

posted 02-18-2002 11:58 PM     Click Here to See the Profile for Harly Wuson   Click Here to Email Harly Wuson     Edit/Delete Message   Reply w/Quote
Yes,simply use TRviewer,everybody can do it!

IP: Logged

hteS
Member

Posts: 855
From: Behind you
Registered: Aug 2001

posted 02-19-2002 02:39 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by guardianofseth:
What are 'sprites'???

Some kind of 2D animations in the game. Like Flame Emitters and bubbles.

------------------

Coming soon - Discussion Domain - a whole new community...

IP: Logged

hteS
Member

Posts: 855
From: Behind you
Registered: Aug 2001

posted 02-19-2002 03:02 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by los-veratos:
simply use TRviewer 1.01 load a *.tr4 file and export/import the textures of the sprites!

When I select the sprites slot, I see a set of textures that are black and white. How do I get colored sprites???

??
??
??

------------------

Coming soon - Discussion Domain - a whole new community...

IP: Logged

aktrekker
Member

Posts: 1016
From:WA, USA
Registered: Apr 2001

posted 02-19-2002 03:24 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
Wait, where did version 1.01 come from? I just downloaded .95 (I think) yesterday.

IP: Logged

wujaszek
Member

Posts: 79
From:Poland
Registered: Jun 2001

posted 02-19-2002 06:06 AM     Click Here to See the Profile for wujaszek     Edit/Delete Message   Reply w/Quote
Atrekker, get the new one at:
http://www.evpopov.com

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c