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Author Topic:   flyby camera help
firewire
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Posts: 29
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Registered: Jan 2002

posted 02-18-2002 04:28 PM     Click Here to See the Profile for firewire   Click Here to Email firewire     Edit/Delete Message   Reply w/Quote
I'm trying to make a flyby sequence that starts as Lara enters room, then goes to ceiling and circles room and comes back to her (or maybe trigger an enemy along the way). I got all the cameras placed fine, and the cd plays fine during the sequence.
Except it loops forever. Is there an ocb on last camera to make it stop looping and end on lara so she begins moving again?
I have 6,9,10 buttons clicked on the first camera in sequence so she can't move.
And if I wanted an enemy to appear as this is happening, use heavy trigger or something?
TIA

[This message has been edited by firewire (edited 02-18-2002).]

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KingSpyder
Member

Posts: 178
From:
Registered: Feb 2001

posted 02-18-2002 09:28 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by firewire:
I'm trying to make a flyby sequence that starts as Lara enters room, then goes to ceiling and circles room and comes back to her (or maybe trigger an enemy along the way). I got all the cameras placed fine, and the cd plays fine during the sequence.
Except it loops forever. Is there an ocb on last camera to make it stop looping and end on lara so she begins moving again?
I have 6,9,10 buttons clicked on the first camera in sequence so she can't move.
And if I wanted an enemy to appear as this is happening, use heavy trigger or something?
TIA

For the looping problem, click the window next to the trigger button (pink/purple button) and make sure the "one shot" button is pressed. Then press okay and place the trigger.

For triggering an enemy (or anything, for that matter), you'll need to place a heavy trigger under a camera and in the camera's OCB menu press 14.

Other OCB codes for the fly-by cameras are on page 96 of the manual.

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