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Author
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Topic: How do I give objects the right name?
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The Cowboy Member Posts: 45 From:Scotland Registered: Feb 2002
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posted 02-24-2002 02:42 AM
Every time I make a level I put in new objects, but they have the wrong names like load and when I change the script it crashes, how do I change the names of the objects?IP: Logged |
Netslider Member Posts: 578 From:Entroncamento, Portugal Registered: Feb 2001
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posted 02-24-2002 03:12 AM
You probably have the script converter that came with the LE, right click on it and select edit, now delete every bars(\or/)at the end of each line, now it should work.------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
The Cowboy Member Posts: 45 From:Scotland Registered: Feb 2002
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posted 02-24-2002 03:25 AM
Thanks!!!!  IP: Logged |
skibsy Member Posts: 360 From:London Registered: Apr 2001
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posted 02-24-2002 07:58 AM
If you put an object in your level and it appears in the level as 'load', it's because You have probably added the object to the english script ,rather than replacing an existing one.When you want to put new objects in your level ,you can only replace existing ones, so for example if you were adding a key and wanted to call it 'small key' you would replace a key in the English script, such as 'Armoury key', and then add it to your script.txt. [This message has been edited by skibsy (edited 02-24-2002).] IP: Logged |
Yasin Member Posts: 270 From:Netherlands Registered: Jan 2002
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posted 02-24-2002 12:06 PM
The most mentioned facts are true but still there is still something to know.I also had this, i added 4 new keys in my series, 3 had load name and 1 had save, Now what skibsy said cant be true cause if you add a name then the whole game names would mix up, The error appears cause you forgot to add the name in the english.txt, using easylife is handy but you cant know whats wrong. Thats why always use Dos prompt to find out the error, it will say " ... not find in strings.
Now i dont remember excactly what i did wrong, but even a small space can ruin your object name, this problem can also occur when you only rename 1 line in script. For example the Black beetle puzzle item 12 is excisting in more level lines, I think the problem will be solved if you scroll carefully trough the list and checking that puzzle item 12, I think this is how i fixed it, cant tell excactly how i did it. Good luck ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged |
The Cowboy Member Posts: 45 From:Scotland Registered: Feb 2002
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posted 02-24-2002 03:26 PM
Thanks for your help.  IP: Logged |