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Author
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Topic: Horizon Problem!!!!!!!!!!!!
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^Cjmovie^ Junior Member Posts: 13 From:Orangeburg, SC Registered: Feb 2002
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posted 02-26-2002 12:50 PM
I added the HORIZON= ENABLED to the catacomb script block, and the horizon graphic to catacomb.was, but I still have a problem.I used the Horizon in the outside room, around the sphinx in my new level.But I had to use lots of rooms to make ledges for the face and all.The Horizon looks bad, though, because it only go's up one room, and doesn't extend to the higher areas!HELLLLLLPPPPPP?!!!!!!?------------------ Vist me at http://members.tripod.com/thetombraiders Christopher (It isn't realy called The Tomb Raiders.It's The Tomb Yard!) IP: Logged |
just/n Member Posts: 119 From:CT, USA Registered: Jan 2002
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posted 02-26-2002 01:17 PM
Did you add the LAYER=#,#,#,# to your script?IP: Logged |
^Cjmovie^ Junior Member Posts: 13 From:Orangeburg, SC Registered: Feb 2002
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posted 02-26-2002 01:25 PM
What is LAYER= #,#,# Are the #'s the rooms?IP: Logged |
just/n Member Posts: 119 From:CT, USA Registered: Jan 2002
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posted 02-26-2002 01:36 PM
Look at the Coastal level and such, the values for the skie is Red,Green,Blue,Speed  IP: Logged |
Mulf Member Posts: 161 From: Registered: May 2001
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posted 02-26-2002 02:05 PM
This question may appear too dumb to merit an answer...but you never know, so:You didn't actually place the HORIZON object somewhere in your map, did you? [This message has been edited by Mulf (edited 02-26-2002).] IP: Logged |
Astakhov Oleg Member Posts: 421 From:Riga, Latvia Registered: Dec 2000
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posted 02-26-2002 02:38 PM
@Mulf  ------------------ Oleg IP: Logged |
^Cjmovie^ Junior Member Posts: 13 From:Orangeburg, SC Registered: Feb 2002
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posted 02-28-2002 05:07 PM
No, because it just uses it to call up for black - colored transperent walls.Anyway, I got it to work.Thanks!  ------------------ Vist me at http://members.tripod.com/thetombraiders Christopher (It isn't realy called The Tomb Raiders.It's The Tomb Yard!) IP: Logged |