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Author
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Topic: Swinging Flame Vessel maybe to be availible for TRLE
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hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 12:11 PM
I've extracted the Swinging Flame Vessel object from the Lost City Of Tinnos level in TR3 and put it in the CHAIN slot. I'm currently experimenting with OCB codes to 'light it's fire'. It's currently empty, but it hurts Lara. If I find the correct OCB you will be able to download the object. But I'm not sure I will. But maybe...  ------------------ IP: Logged |
Netslider Member Posts: 578 From:Entroncamento, Portugal Registered: Feb 2001
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posted 03-01-2002 12:17 PM
I don't think you'll be able to do it in the chain slot. The flame was probably hard-coded, and the chain doesn't have flames, so... You know what I mean.------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 12:47 PM
Then I'll put it in the FLAME_EMITTER slot and see what happens. It may work...  ------------------ IP: Logged |
Data Moderator Posts: 1363 From:Omicron Theta science colony Registered: May 2001
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posted 03-01-2002 12:50 PM
Maybe so, however hteS should be given every encouragement in his quest to bring us new animated objects. Thank you for the swinging axe, it appears in the Castle Doomsday sequel.  ------------------ Learn to respond, not react IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 12:54 PM
Nope, didn't work.  Hmmmm... ------------------ [This message has been edited by hteS (edited 03-01-2002).] IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 12:55 PM
quote: Originally posted by Data: Maybe so, however hteS should be given every encouragement in his quest to bring us new animated objects.
 quote: Originally posted by Data: Thank you for the swinging axe, it appears in the Castle Doomsday sequel. 
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Netslider Member Posts: 578 From:Entroncamento, Portugal Registered: Feb 2001
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posted 03-01-2002 01:08 PM
Encouragements are good, but sometimes when I know or I think things won't work for some reason, I just tell it. Like placing it in the flame emitter slot, wouldn't work because all that kind of objects are just flags and the mesh of the object that appears in the LE doesn't appear in-game. Try putting it on the slot of something you know that burns and hurts Lara like hamet or something else(don't take me wrong, I'm just telling you what I think that might work or not. I'm not telling that you know nothing at all or that you are stupid. I'm just telling you my opinion). ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 01:09 PM
Tried the WRAITH1 slot, but that resulted in a fire ghost with an empty vessel floating above it.  There's GOT to be a way to put fire in the vessel! ------------------ IP: Logged |
los-veratos Junior Member Posts: 20 From: Registered: Feb 2002
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posted 03-01-2002 01:14 PM
what does "vessel" means? I know...shame on me..my English is not the best hihiLos IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 01:17 PM
BURNING_FLOOR didn't work either. It didn't move at all. quote: Originally posted by los-veratos: what does "vessel" means?
a vessel is some kind of big bowl, just like the swinging thing in Lost City Of Tinnos.  ------------------ [This message has been edited by hteS (edited 03-01-2002).] IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 01:26 PM
Not MINE either.  Result: a still vessel with a flame on the top. After 5 seconds it exploded. ------------------ IP: Logged |
los-veratos Junior Member Posts: 20 From: Registered: Feb 2002
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posted 03-01-2002 02:14 PM
oh yes now I can remember!!! Well actually I cam make this! But with an other sord of fire! a 3D object on top of it with some fire-textures....some animated, but I don't have those animated textures.... :SLos IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 11:35 PM
That would work maybe, but how would you make Lara to burn when she hits it?------------------ IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-01-2002 11:37 PM
Oh and by the way the original vessel won't work. The flame is hard-Core'd into the SOMETHING_SWINGING object, and the CHAIN object has no OCB for having flame.------------------ IP: Logged |
jeffrey van oort Member Posts: 905 From:Monkey Island Registered: Jun 2001
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posted 03-02-2002 12:21 AM
why don't you retexture it in strpix. You can make hot lava in the middle of it. Anyhow, you don't need the fire effect, It's good the way it is now.
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los-veratos Junior Member Posts: 20 From: Registered: Feb 2002
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posted 03-02-2002 01:48 AM
maybe the burn-problem can be done with the TRviewer? There are so mayn little things wher I still don't know 4 what they are :|Los IP: Logged |
hteS Member Posts: 855 From: Behind you Registered: Aug 2001
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posted 03-02-2002 02:00 AM
quote: Originally posted by hteS: Oh and by the way the original vessel won't work. The flame is hard-Core'd into the SOMETHING_SWINGING object, and the CHAIN object has no OCB for having flame.
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