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Author Topic:   want to know about the level editor !
drpraveen
Junior Member

Posts: 11
From:chennai , tamilnadu , india
Registered: Mar 2002

posted 03-12-2002 10:12 PM     Click Here to See the Profile for drpraveen   Click Here to Email drpraveen     Edit/Delete Message   Reply w/Quote
hi guys,
i would say at the start that iam an amateur, so dont get pissed with my doubts !
i would like to know about the TR-CHRONICLES- LEVEL EDITOR ! what is it about ? i checked it out and the manual about it is sooo long ! is it about creating our own games ? is it very hard ? and then if we create our own game and play, will it be good ? wouldnt we know the route and other stuffs ? iam sorry to place a very wide and basic doubt. i would be very happy if you would say something about using the level editor.

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Yasin
Member

Posts: 272
From:Netherlands
Registered: Jan 2002

posted 03-12-2002 11:28 PM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Dont read the manual too much, cause its bad, just read the part to controll the interface buttons.

You must know the following this for basic editing ( which i myself have learned ) dont judge me please if some elements belong to beginner or amateur or something.


Beginners mode

*Bound rooms ( large rooms, small rooms, long rooms, tiny rooms )
*Connect rooms ( vertically, horizontally )
*Higher lower floor and ceiling blocks
*Create slopes
*Create triangled surfaces
*Create water
*Learn how to load a texture set and texure you room
*Learn how to load a wad and use the objects
*Learn how to make climbing and monkey swings
*Learn how to setup triggers ( switches, key holes, levers, tile triggers. )
*Using lights ( ambiecient lights, shadows, sun, light bulp... )
*How to setup a animaton range for water/lava/rapids/waterfalls
*How to setup music and triggered cd tracks
*How to edit the script and english.txt

Then try to create a very easy simple level, like a climbing place, some corridors. You dont have to modell them, square rooms are ok. After you expirimented with creating rooms you can go over to

Advanced mode

*Modelling ( creating mountains, hills, rivers, waterfalls, caves )
*Learn how to create your own texture set
*Learn how the wad objects work ( flame emitters, animating objecs
*Learn how to create your custom wad ( your Fav objects from different wads merged into 1 wad.


You also need tools thats why visit the FAQ page. http://home.wanadoo.nl/driberif/eidos/

Download:

Trwest 2.00
Stripx
Tr2wad
Trviewer
Tr2prj
Soundjack
Texture edit
Easylife
Wadmerger

Revised Wads <--- Very important it contains all updated animations for lara for the wads download these fist and update your wads

You will learn later more about all the tools first learn to use the editor smoothly

Good luck

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Driber_IF
Moderator

Posts: 2864
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 03-13-2002 02:30 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
so what you are basicly saying is "do the tutorial level"? lol

hi drpraveen, welcome
always a pleasure to see a new level head

------------------
If you can't have what you want,
you have to want what you have!

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Yasin
Member

Posts: 272
From:Netherlands
Registered: Jan 2002

posted 03-13-2002 09:00 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
lol Driber, no the tutorial level is even very hard for me when i started as a newbie.

------------------
The best thing and last thing is to try ( ^_^ )=b

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Suzie Croft
Member

Posts: 317
From:nowhere you wanna know about
Registered: Jul 2001

posted 03-13-2002 01:23 PM     Click Here to See the Profile for Suzie Croft     Edit/Delete Message   Reply w/Quote
I neevr did the tutorial. I just jumped straight in.

MY first map was.. odd..

A couple of square rooms, a dead SAS dude, a motorbike and lots of bad texturing.

I actually found the prj when I was clearing out my hd the other day :O

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Yasin
Member

Posts: 272
From:Netherlands
Registered: Jan 2002

posted 03-13-2002 11:26 PM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
My level was even more worse

Loooooong 4 click high 1 square large corridors, here and there some square rooms ( 8by8 ) some doors, stretched textures

I did created my first perfect room after a few days, it was a 3 stacked room at the top a monkey swing but you couldnt reach it untill some blocks slide out of the wall that gives acces.

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eTux
Member

Posts: 549
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-17-2002 12:42 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Sorry about this late reply, but I'd like to give some advice for a LE newbie. The manual and tutorial level is a MUST do thing to learn something. The manual doesn't have a lot of information you need to create an advanced level, but it isn't bad. It holds a lot of information you can use, even if there are some things written blurry, understandable. The tutorial level is a must, because when you read the manual only, you wont undertand a thing, but when reading the manual about a thing (for example creating water), you test it in the tutorial level, things become more clear.
At first I thought, I'll skip the tutorial, and will just read the manual in places I need. But there is a big difference between the 'levels' you make before the tutorial and after it. My first projects, that never became levels were just huge, horrible textured rooms, the walls between rooms were like paper, etc. They couldn't have been compared to my first level after the finishing of tutorial - Armageddon's Temple.
For creation of that level I used 80% Manual and 20% this forum. So the manual has some use. If you don't understand some things in there or want to know something, that isn't listed in the manual - that's why there's this forum here. Good luck on makin' your levels.

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TRWad
Member

Posts: 210
From:Rotterdam
Registered: Dec 2001

posted 03-17-2002 08:39 AM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by eTux:
The manual and tutorial level is a MUST do thing to learn something.

I never did the tutorial but the levels I make are nice (never released them anyway )

Anyway, one thing you MUST remember: NEVER leave a room without lights. It looks to bad compared to rooms with light. Lighting is a job of trying out for long.

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eTux
Member

Posts: 549
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-17-2002 09:05 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TRWad:
I never did the tutorial but the levels I make are nice (never released them anyway )


Well, then you're a nature talent!
I must admit, I couldn't make good levels wihout the help of the manual and tutorial at the beginning, and I don't think there are so many nature talents out there like you

[This message has been edited by eTux (edited 03-17-2002).]

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