"UnofficialTRLE Chatbox Network - Live Help & Chat
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider - The Level Editor
  The lightning spirit?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   The lightning spirit?
eTux
Member

Posts: 681
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-20-2002 12:11 PM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Has anyone a lightning spirit from TRC Labyrinth working as a guide? If not, may I request one, to somebody?(The lightning spirit is 3 combined, rotating light balls, that guided Lara out of the labyrinth.)

IP: Logged

eTux
Member

Posts: 681
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-22-2002 11:29 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
I couldn't find it in the labyrinth wad. Anyone has hints how to make the lightning spirit (as a guide object)?

IP: Logged

Netslider
Member

Posts: 606
From:Entroncamento, Portugal
Registered: Feb 2001

posted 03-22-2002 01:03 PM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
It's a hard-coded object, this means, you can't get it to work on TRLE.

------------------
Keep visiting Tomb Raider Level Editing:

IP: Logged

TRWad
Member

Posts: 234
From:Rotterdam
Registered: Dec 2001

posted 03-23-2002 10:27 AM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
A guide can't fly, so that's not possible. You can get it to work as one of the flying demons, but you can't use AI_FOLLOW items.

IP: Logged

eTux
Member

Posts: 681
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-23-2002 10:49 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Too bad, but I more thought of making the torso, and both arms' meshes to rotate somehow and the other meshes could be textured invincible. It doesn't really have to fly like the original one did, it could have floated in the hight of the guide's torso and it would be enough. Is this possible?

IP: Logged

disco-fever
Member

Posts: 93
From:
Registered: Feb 2002

posted 03-27-2002 06:19 AM     Click Here to See the Profile for disco-fever   Click Here to Email disco-fever     Edit/Delete Message   Reply w/Quote
There is no possible way to make that spirit,
it is a null mesh made like fire, it has only sprites,

IP: Logged

eTux
Member

Posts: 681
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-27-2002 08:13 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by disco-fever:
There is no possible way to make that spirit,
it is a null mesh made like fire, it has only sprites,

I was afraid of that. But I thought of this way - creating 3 spheres, replacing them with the torso and upper arms meshes and texturing them to look like a bright lightning, and the rest of the meshes - invincible. Maybe getting them to rotate somehow, but that's not important. Does this way sound reasonable?

IP: Logged

disco-fever
Member

Posts: 93
From:
Registered: Feb 2002

posted 03-28-2002 03:33 PM     Click Here to See the Profile for disco-fever   Click Here to Email disco-fever     Edit/Delete Message   Reply w/Quote
Thats sounds perfect!

IP: Logged

eTux
Member

Posts: 681
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-28-2002 10:55 PM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Great! I'm gonna try it (When I have time for it )

[This message has been edited by eTux (edited 03-28-2002).]

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c