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  its time for the biggest level disasters in history! and our first contestant...

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Author Topic:   its time for the biggest level disasters in history! and our first contestant...
disco-fever
Member

Posts: 79
From:
Registered: Feb 2002

posted 03-25-2002 06:31 AM     Click Here to See the Profile for disco-fever   Click Here to Email disco-fever     Edit/Delete Message   Reply w/Quote
has anybody ever had one of those times, when you but lots of hard work into a level and it all blew up in your face? this has happend coutless times to me!

these problems usually happen in a custom wad!
if anybody has a disaster level story to share, I am totally here for them!

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Phabius Phodes
Member

Posts: 605
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 03-25-2002 07:59 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
It was not a real disaster, like loosing all your work but...

My second level, Temple of Azzivullas, was reduced and changed to less than half of the original idea due to texture memory limits. I had to remove almost everything from the WAD so the level could show all the textures involved without crashing... And I had to remove all the irregular cave surfaces to get rid of the many triangular tiles...

The mystery is, originally I was way below the real limit, as I could see in the converter info! But I had to change everything for the level to work properly!

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the_last_frustration
Member

Posts: 3086
From: Northern Ireland
Registered: Mar 2001

posted 03-25-2002 08:22 AM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
Once the rain got in and soaked the computer, and I lost every last trace of my level.

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eTux
Member

Posts: 634
From:Valmiera, Latvia
Registered: Jan 2002

posted 03-25-2002 08:32 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
A strike of lightning and my first project, with wads, tga's went poof.(I think it was the one with the big tree's)

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Yasin
Member

Posts: 285
From:Netherlands
Registered: Jan 2002

posted 03-25-2002 08:40 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
My biggest 2 dissasters....

When i got hacked 2001, July 23th or something lost all my part I and II work, and that day before I had backuped everything, i am quit lucky yes...


when my video card was messed up cause my cousin updated some drivers which tombraider was in conflict so my game kept crashing so i accidenlty threw away my prj's cause of my anger ( lucky i had them backuped on cd )

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The best thing and last thing is to try ( ^_^ )=b

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hteS
Member

Posts: 869
From: Behind you
Registered: Aug 2001

posted 03-25-2002 11:46 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Level Name: The Valley Temple
Disaster: "EVIL: Unknown object type detected" error
Recovered: Yes, by aktrekker (thanks very much )

This level is not released, but I think I will put it in a Rome Raider level

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20 open forums, 54+ smileys, lots of moderator postitions availible...
Register now!

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piega
Member

Posts: 466
From:Netherlands
Registered: Dec 2000

posted 03-25-2002 01:40 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Corrupted wads, currupted projects. Not fully functional stripix problems. Dissapearing or changed textures from objects (bad in the game but right in the stripix window). Level crashes, editor crashes. Script problems (all solved now ), sound.txt editing problems. All I trust 100% is TRwest! Everything else is backed up all the time. Project A to Z. Then backup to another drive or cd-rom and start over from A to Z. 3 backup copies of the wads. There is not ONE level WITHOUT one of these problems but all these thing are not going to stop me!!!

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Dont you think you've seen enough?...BANG!!!

[This message has been edited by piega (edited 03-25-2002).]

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John. Lincoln
Member

Posts: 1100
From:england uk
Registered: Oct 2001

posted 03-25-2002 02:29 PM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote
i lost 2 months work when building my first level, i only used 1 project file! i have learnt my lesson!

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download my lara's home level

Lara's Coastal Home + LHC Wave Files + read a review here
includes: 6 hidden artifacts + jeep race course + loads of traps and puzzles and much, much more

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