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Author
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Topic: Some questions...
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Netslider Member Posts: 606 From:Entroncamento, Portugal Registered: Feb 2001
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posted 03-27-2002 03:03 AM
1st: How do I get the fog bulb to work? I placed one in my level, set the colour, intensity and ran the game and there was no fog(I have Volumetric FX on).2nd: How long does it take you to build a level? I see some people here in the forum that build 2 or even 3 levels within one month while I'm building a level already for 3 months. 3rd: What outfit should I do? I ran out of ideas. 4th: Does anyone have enemys like demons and ghosts from TR1, TR1 Gold, TR2, TR2 Gold and TR3 The Lost Artifact(The ones that I don't own, I only started playing TR from TR3 and the Gold versions aren't available in Portugal)? 5th: Can someone make me an object= For more details go to my topic entitled "Object creators, please help me" That's all. ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
Wee Bald Man Member Posts: 603 From:Left Luggage Locker #27, Terminal 3, Heathrow Airport, London. Registered: May 2001
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posted 03-27-2002 04:20 AM
quote: Originally posted by Netslider: 2nd: How long does it take you to build a level? I see some people here in the forum that build 2 or even 3 levels within one month while I'm building a level already for 3 months.
Hi Netslider, My answer to your 2nd question is: It depends on how good you want your level to be. In my opinion, the more time you spend on anything which is artistic, the more 'quality' it will have. Given that it took 36 people one year to make my favourite TR levels: 36 people x working average 10 hours per day x 225 days minimum = 81,000 man hours. If I want my levels to be as good as the originals, and I stay awake and never go to bed, I will be finished in just over 9 years from now.  (I've been working on my level for one year - so only 17 years to go - unfortunately I need to sleep ). WBM ------------------ Pray that there's intelligent life somewhere up in space, 'Cause there's bugger all down here on Earth. IP: Logged |
tomb raider fan Member Posts: 519 From:England, Sheffield Registered: Dec 2000
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posted 03-27-2002 06:31 AM
Hi, 1. I have the same problem 2. Dunno depends on how big the level is and how good designer you are. Iam building a level at this very moment and it has took me over 3 months and iam roughly about 65% done. 3. The orginal is the best 4. Nope, None 5. Dunno how to create objects, sorry TRF IP: Logged |
Jaxx Member Posts: 90 From:Australia Registered: Sep 2001
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posted 03-28-2002 05:01 PM
I've seen your other great outfits and i think you should do a black leather jacket outfit. Much like the TR3 catsuit except with a tightfitting jacket and mettalic sun-glasses. Give lara a beanie as well and make the leather look black and creased! That would be awesome...  Jaxx IP: Logged |
Tomb_Raider_Nut Member Posts: 926 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 03-28-2002 07:08 PM
Did you add the trigger? you said quote:
I placed one in my level, set the colour, intensity and ran the game and there was no fog(I have Volumetric FX on).
and it sounds like you used the lighting panal in the editor. what you have to do is make a flip effect trigger and put the numbers '28' next to where it says 'flip effect'. Now to set the color you put a specific number in the 'timer' window. To veiw all the colors that can be used, go to the community and faq section.------------------ Visit my site! Sign my guestbook! [This message has been edited by Tomb_Raider_Nut (edited 03-28-2002).] IP: Logged |