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Author Topic:   An Audio Question
tomb raider fan
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Posts: 526
From:England, Sheffield
Registered: Dec 2000

posted 03-30-2002 03:39 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
How do i trigger an Audio so that it loops and loop and loops for eva?. I got my main theme as the Library theme for my level but in the game lara goes outside, So how can i change the audio to Karnak theme for it to loop and loop for eva?. Cos i don't want the Library theme outside. Please tell me??????

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Yasin
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Posts: 298
From:Netherlands
Registered: Jan 2002

posted 03-30-2002 03:43 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
I am also wondering about that, changing background level music in different areas and that music must keep looping, even when loading the game again. Anyone ?

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The best thing and last thing is to try ( ^_^ )=b

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piega
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Posts: 471
From:Netherlands
Registered: Dec 2000

posted 03-30-2002 03:49 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Audio files above 100 keep looping automaticly when triggered even after level loading. The main loop (start of the level) you must enter in the script behind the data file. Just put a trigger when you walk outside for the outside-audioloop and a trigger for the inside-audioloop. It will switch automaticly. If you use sounds with numbers below 100 it will play only one time.

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piega
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Posts: 471
From:Netherlands
Registered: Dec 2000

posted 03-30-2002 03:52 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Between these triggers you can place a soft wind loop from the sound effects menu to create an in between effect from one audio to the other

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