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Author
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Topic: FlyBy - Whats Wrong??????
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tomb raider fan Member Posts: 539 From:England, Sheffield Registered: Dec 2000
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posted 03-30-2002 01:52 PM
I got two flyby sequences in my level so far but on the second FlyBy it's keeps going wrong. I checked everything but the flyby goes wrong and rushes into other rooms and then when it's finished it goes back to lara. I pressed 6, 9 and 10 in the OCB. i pressed the number sequence to number 2 and all that but it keeps going wrong. Any suggestions on what to check??????IP: Logged |
dhama Member Posts: 1415 From:Tibet Registered: Apr 2001
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posted 03-30-2002 01:59 PM
Firstly, have you set it to 'one shot'?I can only suggest you step through each cam and check the sequence and the incremented cam number and also check the triggers. I assume that the first flyby works ok, if so take a look at the first one and see if there are any differences.  ------------------ Tombraider custom Levels. http://homepage.ntlworld.com/terry777 Music for Tibet. http://www.topnote.org.uk 'The world is a spell, an enchantement, an amazement, an arabesque of such stunning rhythm and a plot so intriguing that we are drawn by its web into a state of involvement where we forget that it is a game.'
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tomb raider fan Member Posts: 539 From:England, Sheffield Registered: Dec 2000
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posted 03-30-2002 02:04 PM
Ok Thank You, i will do thatIP: Logged |
Yasin Member Posts: 302 From:Netherlands Registered: Jan 2002
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posted 03-31-2002 01:58 AM
1 shot button doesnt helps the flyby to rush into other rooms and going wrong...What flyby Sequince are you using, nr 0 ?? 1 or 2 Example, if got 2 fly by scenes, Sequince 0 and sequince 1, each sequince has 4 cams. Sequince 1 should be setup as Seq 0 Num 0 ( bits 6-9-10 >> Read Manual part for more info about these buttons + Once shot otherwise it will loop for infinity ) Seq 0 Num 1 ( no ocb bits pressed only need once) Seq 0 Num 2 ( "" "" ) Seq 0 Num 3 Now sequince 1 Seq 1 Num 0 ( ocb bits 6-9-10 + Oneshot ) Seq 1 Num 1 Seq 1 Num 2 Seq 1 Num 3 I think you did something wrong with the seq numbers of Cam seq 1, [b]Make sure that each seq 1`cam HAS 1 in Seq Field otherwise if you dont fill anything the camera will use 0 sequince, you have to put seq number for the entire flyby. ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged |
dhama Member Posts: 1415 From:Tibet Registered: Apr 2001
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posted 03-31-2002 02:53 AM
quote: Originally posted by Yasin: 1 shot button doesnt helps the flyby to rush into other rooms and going wrong...
I don't remember saying that it did, I was just covering all eventualities.  quote: Originally posted by Yasin: I think you did something wrong with the seq numbers of Cam seq 1, [b]Make sure that each seq 1`cam HAS 1 in Seq Field otherwise if you dont fill anything the camera will use 0 sequince, you have to put seq number for the entire flyby.
I also said he should check the sequence and incremented cam numbers.  So it is true, people don't read all of other people's posts.  IP: Logged |
Yasin Member Posts: 302 From:Netherlands Registered: Jan 2002
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posted 03-31-2002 02:59 AM
Sorry Dhama, but i think i was tired of last night i didnt got my beauty sleep believe me i do read posts this time i think didnt read them well  IP: Logged |
dhama Member Posts: 1415 From:Tibet Registered: Apr 2001
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posted 03-31-2002 04:49 AM
quote: Originally posted by Yasin: Sorry Dhama, but i think i was tired of last night i didnt got my beauty sleep believe me i do read posts this time i think didnt read them well 
He He He, no harm done, better to have too much info than not enough.  IP: Logged |
piega Member Posts: 475 From:Netherlands Registered: Dec 2000
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posted 03-31-2002 06:11 AM
Some flyby's are mixed up and rush into a fixed or normal camera in another room. Best thing is to replace the flyby with a new one or change the sequence number to 3 or 4. Dont know what else the problem could be.------------------ Dont you think you've seen enough?...BANG!!! IP: Logged |