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Author
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Topic: Extract codes from TR4 files : Program update
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Ale Junior Member Posts: 23 From:Paris, France Registered: Feb 2002
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posted 04-01-2002 08:03 AM
Version 2.0 of TR_Exe is now available. With version 1.1 you could extract OCB codes and values of switches for all Special and AI objects embedded in TR4 files. With version 2.0 you get the following improvements :
- Static objects are listed
- Triggers are listed, with indication of the object activated (Type of object, and in which room is the object)
- For triggers, switches and timer values are also indicated
Download Version 2.0 http://alainlecomte.free.fr/TR_Exe.zip (259 Ko) PS : You will not use this tool for cheating, will you ?  IP: Logged |
Wee Bald Man Member Posts: 627 From:Left Luggage Locker #27, Terminal 3, Heathrow Airport, London. Registered: May 2001
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posted 04-01-2002 08:34 AM
Good stuff Ale, this is very useful.  IP: Logged |
TRWad Member Posts: 276 From:Rotterdam Registered: Dec 2001
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posted 04-01-2002 09:35 AM
quote: Originally posted by Wee Bald Man: Good stuff Ale, this is very useful. 
it is?IP: Logged |
Data Moderator Posts: 1513 From:Omicron Theta science colony Registered: May 2001
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posted 04-01-2002 09:51 AM
TRWad, Each time this member posts a thread, you appear to have something negative to say to them. If you do not have anything constructive to say about his program, then please do not say it.Of course there is nothing wrong with constructive critisism, so please only reply to his threads in future if it is constructive. Thank you Data.
------------------ Learn to respond, not react IP: Logged |
TRWad Member Posts: 276 From:Rotterdam Registered: Dec 2001
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posted 04-01-2002 11:03 AM
I ask this because I don't know why I need it and I hope someone could explain me.IP: Logged |
KingSpyder Member Posts: 200 From: Registered: Feb 2001
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posted 04-01-2002 09:04 PM
Hummm....000516.html 000575.html Go and read. Maybe that'll refresh you're failing memory. Anyway, Ale, I'm looking forward to using this tool (after I download it ). It sounds like it'll be very useful (to me anyway!). ------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder's World The Doctor Who Transcripts Project The Original Tomb Raider Conversion Project The Dark! Your Source For Video Tape Labels! [This message has been edited by KingSpyder (edited 04-01-2002).] [This message has been edited by KingSpyder (edited 04-01-2002).] IP: Logged |
beetleboy Member Posts: 96 From: Registered: Feb 2001
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posted 04-02-2002 11:39 AM
Yes this will be very useful in finding OCB. TRWAD your just jealous because some made something you didn't think of.[This message has been edited by beetleboy (edited 04-02-2002).] IP: Logged |
TRWad Member Posts: 276 From:Rotterdam Registered: Dec 2001
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posted 04-02-2002 12:18 PM
quote: Originally posted by beetleboy: Yes this will be very useful in finding OCB. TRWAD your just jealous because some made something you didn't think of.
I did think of it and that's why I builded flooredit. But for special objects you need to see what direction it is pointing and you can't using this program. You also can't see where the object is. For example, what effect is in room 54 of coastal.tr4 at sector 4,5? [This message has been edited by TRWad (edited 04-02-2002).] IP: Logged |
beetleboy Member Posts: 96 From: Registered: Feb 2001
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posted 04-02-2002 12:50 PM
Well you could just play the level and use the program after. And floredit was awkward and difficult to use, and this program lets you change the ocb. What we need is a program that does everything all the programs do. Too bad that will never happen. We could call it TR Studio.IP: Logged |
Driber_IF Moderator Posts: 3234 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-03-2002 12:48 PM
"I have a dream that one day this forum will rise up and live out the true meaning of its community: to work together in harmony.I have a dream that one day on the red hills of Editopia the dads of flooredit and the dads of tr_exe will be able to sit down together at a table of brotherhood. And on this day, ALL of the TRLE children will be free from fame seeking. Free at last! free at last! thank Toby Almighty, we are free at last!" ------------------ If you can't have what you want, you have to want what you have! IP: Logged |
Wee Bald Man Member Posts: 627 From:Left Luggage Locker #27, Terminal 3, Heathrow Airport, London. Registered: May 2001
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posted 04-03-2002 01:06 PM
zzzzzzzzzzzzzzzzzzzzzzzzzzz xxxxxxxxxxxxxc ccccccsss csa aaaaaaaad ffffffffffff d ddddddddd Wake up Driber!! You've fallen asleep on the keyboard again. 
[This message has been edited by Wee Bald Man (edited 04-03-2002).] IP: Logged |
dhama Member Posts: 1492 From:Tibet Registered: Apr 2001
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posted 04-03-2002 01:51 PM
quote: Originally posted by Driber_IF: "I have a dream that one day this forum will rise up and live out the true meaning of its community: to work together in harmony.I have a dream that one day on the red hills of Editopia the dads of flooredit and the dads of tr_exe will be able to sit down together at a table of brotherhood. And on this day, ALL of the TRLE children will be free from fame seeking. Free at last! free at last! thank Toby Almighty, we are free at last!"
Oh wise one... show us the way  IP: Logged |
Chronicles2 Member Posts: 108 From:a boring town- nothing happens, in the best state in the us! MASS RULES!!! Registered: Mar 2002
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posted 04-03-2002 02:14 PM
nice try driber, but i think mlk had more luck than you will lol it was a good start of a speech, keep up the good work!! TRWad, please let Ale have his moment of sunshine, youve written some great programs, and been highly recognised for it, and btw, great work ale, tr exe is better than ever!!!------------------ Creator of professional levels (: jokami63@aol.com IP: Logged |
Driber_IF Moderator Posts: 3234 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-04-2002 04:54 AM
hey, a man can dream, can't he?  in fact, I have to buy a new keyboard every day, due to constant short-cirquit problems... IP: Logged |
Yasin Member Posts: 333 From:Netherlands Registered: Jan 2002
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posted 04-04-2002 05:23 AM
Like drool Driber ?  [This message has been edited by Yasin (edited 04-04-2002).] IP: Logged |
TRWad Member Posts: 276 From:Rotterdam Registered: Dec 2001
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posted 04-06-2002 02:17 AM
quote: Originally posted by Driber_IF: " I have a dream that one day on the red hills of Editopia the dads of flooredit and the dads of tr_exe will be able to sit down together at a table of brotherhood. "
Show me these red hills IP: Logged |
Ale Junior Member Posts: 23 From:Paris, France Registered: Feb 2002
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posted 04-14-2002 01:45 PM
Version 2.5 of TR_Exe is now available.With version 2.5 you will get the following improvements :
- All triggers found in .TR4 files are listed separatly for each floor sector.
- Geographical position of each object and each trigger is indicated (x and y coordinates, inside the room).
- For each special object, you know in what direction it is pointing.
Many thanks to TRWad for kindly suggesting the last two improvements  Download Version 2.5 http://alainlecomte.free.fr/TR_Exe.zip (263 Ko) IP: Logged |