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Author
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Topic: Water effects
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Jack_Raider Member Posts: 108 From: Registered: Mar 2002
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posted 04-01-2002 01:46 PM
In this on level in tomb raider 4(forgot the name of level)there is a blue fog around a waterfall and it looks very cool. How do I do that?------------------ IP: Logged |
Data Moderator Posts: 1475 From:Omicron Theta science colony Registered: May 2001
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posted 04-01-2002 02:17 PM
Place the fog bulb at the site of the waterfall and adjust the intensity to it's lowest setting and trigger as normal using flipeffect 28 in the set trigger type dialogue box. you can set the colour by entering the correct number in the timer slot using the fog colour chart that you will find here: http://trlefaq.t35.com/bob5/index.html ------------------ Learn to respond, not react IP: Logged |
Jack_Raider Member Posts: 108 From: Registered: Mar 2002
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posted 04-01-2002 07:27 PM
of coarse, did not work. Can someone give me a detailed description on how do do this? Step by step.------------------ IP: Logged |
hteS Member Posts: 941 From: yellaV of the sgniK, tpygE Registered: Aug 2001
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posted 04-01-2002 11:34 PM
Turn on Volumetric FX in the setup.------------------ IP: Logged |
Jack_Raider Member Posts: 108 From: Registered: Mar 2002
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posted 04-02-2002 04:19 AM
I always do that, its just when I go into my level, the fog is black and you can't see a thing.------------------ IP: Logged |
MIRAI/TRT Member Posts: 53 From:JAPAN Registered: Aug 2001
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posted 04-03-2002 11:34 AM
Just find an example PRJ and copy it. Karnak has it at start point.and DATA already gave you the answer.  I use the fog mode all over the place in my levels; mist, water, ice, glowing gold etc. You cant have different colours at the same time though. The flip effect trigger controls the constant colour. so its: fog bulb, flip effect 28, volumetrics on. pe@ce MIRAI ps. although I have seen on some PCs (not MACs of course), where the fog is not working properly....
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