posted 04-02-2002 11:29 AM
devoid, go into the script and edit the following things in the level slot you are using: where it says something like this:
Puzzle= 7,Guardian Key, $0009,$0300,$0000,$0000,$0000,$0002the 7 (or whatever the # ur using is) needs to be changed to the number of the pickup
the puzzle can stay puzzle if your using a puzzle object, key if a key and so on.
the name guardian key (or whatever the name ur using is) should become gate key
just make sure you put the changes youve made in the english file, and also to any other puzzles/keys etc. in the script with that name. the line that has the $0009,$0300,$0000,$0000,$0000,$0002
can stay the same, this shows what the object rotates like in the inventory and when its picked up.
I hope this has helped...
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Creator of professional levels (: jokami63@aol.com