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Author Topic:   sent to windows on death/finish
possum problem
Junior Member

Posts: 15
From:England
Registered: Feb 2002

posted 04-03-2002 11:07 AM     Click Here to See the Profile for possum problem   Click Here to Email possum problem     Edit/Delete Message   Reply w/Quote
I’m new to the level editor so I don’t know if this is a common problem - (hope so)
In my newly created level (using city WAD) when Lara dies or triggers the Finish I’m returned straight to Windows - instead of the menu screen or the load screen.
How do I get the level to boot back to the correct place?

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MIRAI/TRT
Member

Posts: 52
From:JAPAN
Registered: Aug 2001

posted 04-03-2002 11:14 AM     Click Here to See the Profile for MIRAI/TRT   Click Here to Email MIRAI/TRT     Edit/Delete Message   Reply w/Quote
crash on finish trigger: make sure you have your script set up, for it to jump to the next level.

crash on death: your camera positions are not set up properly.

pe@ce
MIRAI

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