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Author Topic:   Sometimes I only want to kill myself...
Netslider
Member

Posts: 640
From:Entroncamento, Portugal
Registered: Feb 2001

posted 04-06-2002 10:18 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
Today when I was working on my project, I saved it and output it to see if everything was working correctly, somethings were wrong and I went back to the editor to correct it. I loaded the prj and then, five messages saying "Evil: unknown object type", "There are too many lights in room 68" and "Excided Max_objects", and finally, "Illegal operation".
After all this, I deleted the wad and reloaded the prj, same thing, so the problem isn't the wad, the prj has some problem.
How can I fix this?
I've been working on this level for 4 months, so, it would be very anoying to start it all over again.
Is there anyway I can fix this?
I once heard of a tool called PRJ Fixer, I searched for it in many web sites and didn't find it anywhere.
Please help me or else I'm going crazy!8P

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Malte
Member

Posts: 32
From:Germany
Registered: Apr 2002

posted 04-06-2002 10:31 AM     Click Here to See the Profile for Malte   Click Here to Email Malte     Edit/Delete Message   Reply w/Quote
You could extract the project out of the TR4 file with TR2PRJ. But I'm not sure whether the textures are extracted correctly. Try!

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Netslider
Member

Posts: 640
From:Entroncamento, Portugal
Registered: Feb 2001

posted 04-06-2002 10:46 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
Not only the textures but also the lights.
It would be like doing lights and texturing from scratch.

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tomb raider fan
Member

Posts: 584
From:England, Sheffield
Registered: Dec 2000

posted 04-06-2002 11:00 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
I had the EXACT same problem and the way i fixed it was:

Go into the :TRLE FAQ and community" and download "TRFIX". That sorts out any errors in your project. Just download it, Unzip it, Open it, Open you PRJ and it will sort every error out. Then you can save it. trust me it works. I had 141 errors in my PRJ, C if u can beat dat?

Good Luck

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dhama
Member

Posts: 1473
From:Tibet
Registered: Apr 2001

posted 04-06-2002 12:02 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Time and time again I hear this story, when are you people gonna learn. Save regularly save often. If you do this simple thing, you simple go back to a previous save.

Now, how does that go again.......

Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.

Right now say it 20 more times till it sinks in.

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hteS
Member

Posts: 1000
From: yellaV of the sgniK, tpygE
Registered: Aug 2001

posted 04-06-2002 12:06 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
RR: Secrets Beneath The Streets is saved over 15 times, and the PRJs are named palace.prj, palace2.prj, palace3.prj etc. But there's no palace13.prj; never save a prj with number 13 in it! After you've saved yourlevel12.prj, save yourlevel14.prj. This will make your level safe from other errors.

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piega
Member

Posts: 481
From:Netherlands
Registered: Dec 2000

posted 04-06-2002 12:42 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
I save my projects from A to Z behind the projects name. When I come to Z I backup the hole map onto another drive. Then I restart from A to Z again. I only save over an excisting project when I texture. Placing static, light and objects can do the kill. I used this method from the beginning. I had many corrupted projects but they have not beaten me!!! So be more carefull next time. 4 months is too long to loose it!!! Besides that I also reccomend to backup the wad aswell.

[This message has been edited by piega (edited 04-06-2002).]

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Netslider
Member

Posts: 640
From:Entroncamento, Portugal
Registered: Feb 2001

posted 04-06-2002 01:25 PM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
About the save often thing, the problem was caused when I last saved the project.
The TR Fix really worked indeed. It found 360 errors in my project!
It corrected many errors, but it also deleted one room, reseted my spot lights and make some pink squares under all the objects and some walls, like they were triggers.
How can I put these squares back to their normal?

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GokuZ
Member

Posts: 471
From:UK
Registered: Sep 2001

posted 04-06-2002 01:36 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by dhama:

Now, how does that go again.......

[b]Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.
Save regularly save often.

Right now say it 20 more times till it sinks in.


[/B]


You should have a page of TRLE Mantras on your site

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Currently Working On; Lara's Toy Story

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

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tomb raider fan
Member

Posts: 584
From:England, Sheffield
Registered: Dec 2000

posted 04-06-2002 01:56 PM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
Yeah all pink stuff does come under objects and rooms do get deletd, but thats life. all i did is build the rooms again and correct any other mistakes

TRF

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aktrekker
Member

Posts: 1036
From:WA, USA
Registered: Apr 2001

posted 04-07-2002 10:35 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
Sometimes the corruption requires deleting one or more rooms.
I remember the first version of TRFix was putting triggers where they don't belong. I thought I had that fixed. Maybe I should send my version to someone for hosting, just in case?

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Netslider
Member

Posts: 640
From:Entroncamento, Portugal
Registered: Feb 2001

posted 04-07-2002 10:43 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
These squares I was talking about aren't triggers, and I found how to get rid of them.
I just out put the room wad and they were all gone!
The biggest problem of this tool is the lights.
It moves some of the lights and resets any spot lights.

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dhama
Member

Posts: 1473
From:Tibet
Registered: Apr 2001

posted 04-07-2002 03:14 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by GokuZ:
You should have a page of TRLE Mantras on your site



What, you mean like this...

'Om Mani Padme Hum save regularly save often'
'Om Mani Pedme Hum save regularly save often'

or in Tibetan.....

'Om Mani Pema Hung Mang-po Du-tso Kyob-pa Yang-se Kyob-Pa'
'Om Mani Pema Hung Mang-po Du-tso Kyob-pa Yang-se Kyob-Pa'


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Chronicles2
Member

Posts: 88
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-07-2002 05:16 PM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
TRFix isnt perfect... i had the same prob 2 days ago, and trfix deleted a bunch of my rooms, lights, triggers, and made a bunch of floors messe up in stacked rooms, made a swithc and a pickup unreachalbe... be careful...

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Creator of professional levels (: jokami63@aol.com
new to the level editor?
want new wads, tgas, or sounds? bored with the level editor? do any of these above questions interest you? if so send $5 to jokami63@aol.com lol :)

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Suzie Croft
Member

Posts: 352
From:nowhere you wanna know about
Registered: Jul 2001

posted 04-08-2002 02:24 PM     Click Here to See the Profile for Suzie Croft     Edit/Delete Message   Reply w/Quote
I svae each project in it's own map...

naming shceme:

map001.prj <-intial project

map001a
map001b <-minor changes

Each major changes get a number increse as opposed to a letter...

map001c
map002 <- major change occured here

& I save every 10/15 minutes. Not a bad plan, esp. Seeing as I use Win Multiple Errors..

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