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Author Topic:   timed door triggers, etc.
Chronicles2
Member

Posts: 100
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-12-2002 10:24 AM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
how do you make a switch trigger activate a door for a certain amount of seconds, like in the rafters part of tr2's xian? is it possible? it would make my tinnos level (w/ working tinnos anims, textures, and objects which looks great btw) a million times better, now that im wokring on the fire section. thanks!!!

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Creator of professional levels (: jokami63@aol.com
new to the level editor?
want new wads, tgas, or sounds? bored with the level editor? do any of these above questions interest you? if so send $5 to jokami63@aol.com lol :)

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eTux
Member

Posts: 829
From:Valmiera, Latvia
Registered: Jan 2002

posted 04-12-2002 10:38 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Select the options for the switch trigger and in the timer part add a number with amount of seconds you want the door or whatever it'll be triggered.

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Chronicles2
Member

Posts: 100
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-12-2002 10:50 AM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
wow, thats easy... i feel stupid now, i thot the door trigger had to be timed.... shouldve known that, isnt it amazing how easy the le is, but its hard to figure it out sometimes? lol thanks etux i o u 1

------------------
Creator of professional levels (: jokami63@aol.com
new to the level editor?
want new wads, tgas, or sounds? bored with the level editor? do any of these above questions interest you? if so send $5 to jokami63@aol.com lol :)

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Chronicles2
Member

Posts: 100
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-12-2002 11:33 AM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
also, how do you make a trigger work from several key holes, (preferably 4) thats my big part of tinnos, and btw, the switch triggers worked prfectly, and the fire area of the level is done now, all i have to do is wind and water thanks!!!

------------------
Creator of professional levels (: jokami63@aol.com
new to the level editor?
want new wads, tgas, or sounds? bored with the level editor? do any of these above questions interest you? if so send $5 to jokami63@aol.com lol :)

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ObsessiveAttitude
Junior Member

Posts: 17
From:Kitchener, ON, Canada
Registered: Apr 2002

posted 04-12-2002 01:48 PM     Click Here to See the Profile for ObsessiveAttitude   Click Here to Email ObsessiveAttitude     Edit/Delete Message   Reply w/Quote
look in the topic called "please help "... i saw how to do it there earlier

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Chronicles2
Member

Posts: 100
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-12-2002 05:55 PM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
thanks but ijus figured it out myself, and it didnt com out right, though the trigger wokred: u know the pillar of light from lost city of tinnos? i used that to guard the atifact (hand of rathmore, tla) but when i 4 mask triggers to shut it off, it just stops moving, and still wont let lara through. oh well thanks for the help!

------------------
Creator of professional levels (: jokami63@aol.com
new to the level editor?
want new wads, tgas, or sounds? bored with the level editor? do any of these above questions interest you? if so send $5 to jokami63@aol.com lol :)

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