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Author Topic:   Underwater switch
SW
Member

Posts: 117
From:UK
Registered: Mar 2001

posted 04-16-2002 12:02 PM     Click Here to See the Profile for SW     Edit/Delete Message   Reply w/Quote
I have the old TR1 underwater switch in my wad but I can't get it to make any sound. I have found the Underwater switch line in the sounds text file and put the #g at the end to assign it to all wads (that's right yes?) like this:-
UNDERWATER_SWITCH: w_swt VOL70 P #g
I've run both the pcwadsfx and sfxexample and still there is no clunk from the underwater switch. Help!!

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TRWad
Member

Posts: 282
From:Rotterdam
Registered: Dec 2001

posted 04-16-2002 12:08 PM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
Use wadmerger to copy it and the sounds should work (but maybe there is a bug there). Don't use trwest and the sound script from trle cause these programs never heard of sounds other then tr4 and might overwrite them.

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skibsy
Member

Posts: 472
From:London
Registered: Apr 2001

posted 04-16-2002 12:56 PM     Click Here to See the Profile for skibsy   Click Here to Email skibsy     Edit/Delete Message   Reply w/Quote
The line is correct in your sounds .txt.

When you ran pcwadsfx did you copy the SAM and SFX files that it created into wads folder?

If you didn't these will be in the sounds/levelsfx creator folder.

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SW
Member

Posts: 117
From:UK
Registered: Mar 2001

posted 04-16-2002 01:44 PM     Click Here to See the Profile for SW     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by skibsy:

When you ran pcwadsfx did you copy the SAM and SFX files that it created into wads folder?

If you didn't these will be in the sounds/levelsfx creator folder.


Um - no - but I can't see them in the sounds/levelsfx creator folder - there's just pcdwadsfx, sfx example and sounds.

Sorry TRWad, thanks for replying, but I haven't quite got the hang of Wadmerger yet - I'm still trying to set up the first page "skin" things!! But what is the "sound script"?

[This message has been edited by SW (edited 04-17-2002).]

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skibsy
Member

Posts: 472
From:London
Registered: Apr 2001

posted 04-16-2002 02:25 PM     Click Here to See the Profile for skibsy   Click Here to Email skibsy     Edit/Delete Message   Reply w/Quote
when you run pcwadsfx it creates new SFX and SAM files in the level sfx folder....which wad are you using...is it a custom wad?

When you use pcwadsfx you have to add the letter for you wad...for example Karak wad has the letter d.

So the line for creating the new sound files for karnak in pcwadsfx would be as follows:

pcwadsfx karnak d sounds.txt


If you're using a custom wad use the letter X , so the line would be:

pcwadsfx 'yourwad' x sounds.txt

This all has to be done using the DOS prompt....if you're not sure about that ,have a look at the manual page 101 about the DOS commands for running pcwadsfx.


hope that helps

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SW
Member

Posts: 117
From:UK
Registered: Mar 2001

posted 04-17-2002 11:51 AM     Click Here to See the Profile for SW     Edit/Delete Message   Reply w/Quote
Hi Skibsy - thanks for all your help but I think I'm going to be cowardly and give up on this - the last time I dabbled with DOS my PC threw a wobbly ! I think I'll go for the pull down lever from the Lake wad instead - I can usually get that to work, probably because it's from TR4 anyway.
Anyway thanks again.

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