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Author
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Topic: plz read this, u ignore all my other posts and i need help
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Aerite Member Posts: 47 From:england Registered: Feb 2002
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posted 04-17-2002 12:14 PM
why does my level build but the program close when i load the level, say if u need more dataIP: Logged |
TombRaiderMania Member Posts: 107 From:Grecce Registered: Feb 2002
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posted 04-17-2002 12:31 PM
1)you may have not place lara in ur level 2)u may have activate an animation that ur was doesnt support (eg.the level starts underwater and that wad has not the swiming animation) 3)please give more details
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Aerite Member Posts: 47 From:england Registered: Feb 2002
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posted 04-17-2002 12:45 PM
cleopal wad edited using wadmerger, 5 globes from library, animating 2 from tut 1, most baddies, and cleopal textures, saved over cleopal, i think she starts of as lara scream thing would this make a difference?
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Aerite Member Posts: 47 From:england Registered: Feb 2002
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posted 04-17-2002 12:57 PM
ok its working now, can u change the sky though, i dnot like the night and the flame emmiteers arnt working why is this, they are flame emmiter 2IP: Logged |
skibsy Member Posts: 476 From:London Registered: Apr 2001
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posted 04-17-2002 01:00 PM
If you want to change the sky, use WADMERGER or TRWEST to replace the sky with one from another wad...you can do the same with the horizon graphics.Karnak wad has a daytime sky if that helps. As for the flame emitters....have you triggered them...they need to triggered to work. IP: Logged |
just/n Member Posts: 157 From:CT, USA Registered: Jan 2002
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posted 04-17-2002 01:01 PM
How many flame emitters are active? Are the flames just missing some of the fire animation?As for the sky, try adding the Coastal Sky_Graphics and Horizon. IP: Logged |
Data Moderator Posts: 1541 From:Omicron Theta science colony Registered: May 2001
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posted 04-17-2002 02:12 PM
Aerite, I am sorry if any of your questions have not been answered, however please understand that only those with answers to your questions could reply and that sometimes you will need to be patient as this forum is not being tendered 24 hours a day by those who do have the answers that you require. I hope the solutions in this thread have been sufficient.  Data. ------------------ Learn to respond, not react
[This message has been edited by Data (edited 04-17-2002).] IP: Logged |
Aerite Member Posts: 47 From:england Registered: Feb 2002
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posted 04-20-2002 04:54 AM
ok thanks guys, is working now, apart from the flame emitters, i've tried woth both flame emmitter 2 and flame emitter, there are 8 in the room, does it matter if the trigger is a 3x3 square and lara starts off on it?
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just/n Member Posts: 157 From:CT, USA Registered: Jan 2002
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posted 04-20-2002 06:21 PM
If Lara starts on the trigger, you can use just a 1x1 trigger, but that shouldn't be the cause. Give it a try though.IP: Logged |