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Author Topic:   If only we could create images like this on TRLE........
Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-21-2002 09:21 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Then I'd be really happy.....


I really think someone should make an editor that allows us to do that.......

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002

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TREEBLE
Member

Posts: 308
From: Wolves lair
Registered: May 2001

posted 04-21-2002 09:40 AM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Nice pics, Brad
What game is it?

quote:
Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002

Where is Portuguese?
Outro anjo vai cair em 9 de maio de 2002.

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Does Lara live in our world...
or do we live in hers?

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-21-2002 09:46 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
The game is Legacy of Kain: Soul Reaver 2 and the Portuguese is below

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

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GokuZ
Member

Posts: 494
From:UK
Registered: Sep 2001

posted 04-21-2002 10:03 AM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
lets just chuck the Trle disk in the bin, shallwe

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TREEBLE
Member

Posts: 308
From: Wolves lair
Registered: May 2001

posted 04-21-2002 10:08 AM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote

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dhama
Member

Posts: 1538
From:Tibet
Registered: Apr 2001

posted 04-21-2002 10:58 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Oh silly me, I though it was some more screenshots from Piega's new level.

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-21-2002 11:26 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Lol, yeah, he never ceases to amaze us.

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LarzBritsh
Member

Posts: 142
From:LA, CA, USA
Registered: Apr 2002

posted 04-21-2002 04:27 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
The TR4 engine is pretty simple, it can't render huge complex polygons like in those pics. And the geometry of those levels are difficult to remake. But when i play Soul Reaver 2 i get slow framerate. The TR4 allows for a fast framerate, and the levels still look good, that's what separates it from other engines.

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Jesseas
Member

Posts: 160
From:MC,SP, Brasil
Registered: Sep 2001

posted 04-21-2002 04:55 PM     Click Here to See the Profile for Jesseas   Click Here to Email Jesseas     Edit/Delete Message   Reply w/Quote
I played the Legacy of Kain: Soul to Recover 2, in spite of seeming to have great graphs, him not all this, the version PC has a graphic better finish, but the version PS2 has the very weak ones...

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Chronicles2
Member

Posts: 219
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-21-2002 05:41 PM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by dhama:
Oh silly me, I though it was some more screenshots from Piega's new level.



those are cool pics brad, that waterfall pic kind of reminds me of mudubu gorge, but a million times better

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Creator of professional levels (: jokami63@aol.com
now working on TR: Exotic Locations

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-22-2002 03:25 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Creating those worlds would really be cool. Would the next engine be able to do that? The AOD I mean.

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

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LarzBritsh
Member

Posts: 142
From:LA, CA, USA
Registered: Apr 2002

posted 04-22-2002 03:29 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
The textures are gorgeous, no wonder someone wanted Soul Reaver textures a while back in this forum. It looks like every texture was made for a specific polygon, If Core decides to release a LE for TR:AOD (very unlikely) i hope we can make levels as good as those levels.

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-22-2002 03:59 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
I hope so too. LaraBritsh, you had said earlier that you had problems with the frame rate of SR2. I have the same thing, but in certain areas, my computer's up to snuf and those pictures were taken on my computer, so I don't think it's the graphics card. Is it my computer, or the game itself?

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-24-2002 11:01 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
BUMP

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

IP: Logged

aktrekker
Member

Posts: 1071
From:WA, USA
Registered: Apr 2001

posted 04-24-2002 11:16 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
It could still be your video card. Some parts that work OK probably don't have as many polygons. The more complex parts, with lots of polygons and lots of textures would need more memory on the video card. Also, the AGP level of the card can affect how fast the data can transfer to the video card.
While AGP allows you to use system memory for graphics, the data must still be sent to the video card when needed. Get as much memory on your video card as possible.
If the game must use system memory, make sure you have at least 256MB in your computer. Video memory should be a minimum of 64MB for newer games.

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Brad Casali
Member

Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-24-2002 11:25 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
I have a shared graphics card that is like 10 MB or something. I don't know how much it uses, but I have 165 MB of RAM.

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

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piega
Member

Posts: 508
From:Netherlands
Registered: Dec 2000

posted 04-26-2002 09:27 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
I cant see the pics because I only see the logo and copy and paste the link shows also only the logo, I would like to see them.

If they are from the back of the package of soul raver II then I have seen them already. Funny thing is that I got the main idea for my new levelset just by looking at the cathedral screenshot on the back of the package so I found it really funny that I am mensioned about it about my screenshot

I really love cathedral scenery. I am just fond of fantasy levels where you can dream in and that is just what I am making. I dont like base levels very much

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Dont you think you've seen enough?...BANG!!!

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MIRAI/TRT
Member

Posts: 57
From:JAPAN
Registered: Aug 2001

posted 04-26-2002 10:34 AM     Click Here to See the Profile for MIRAI/TRT   Click Here to Email MIRAI/TRT     Edit/Delete Message   Reply w/Quote
with the right tweaking I think you can...

Just need extra models, to get those polygon angles, and the right textures & lighting.

The TR engine hasn't been pushed to its maximum limits yet....that's the real skill of design....


pe@ce
MIRAI

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Tomb Raider Tokyo

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