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  Do objects share textures in a WAD?

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Author Topic:   Do objects share textures in a WAD?
Phabius Phodes
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Posts: 648
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 04-21-2002 09:31 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Once I was retexturing a pushable block added to the sethtomb WAD. It worked ok, but the dog seemed to have parts of itīs textures from the block... I wonder if objects share the same textures sometimes, and if itīs safe to deliberately change the textures of an object without affectong other objects in the same WAD...

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dhama
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Posts: 1523
From:Tibet
Registered: Apr 2001

posted 04-21-2002 11:20 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
This usually happens when you've reached the object limit and some textures are either missing or some objects are sharing textures.

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Phabius Phodes
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Posts: 648
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 04-21-2002 03:20 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
I did not reach the limits.

So itīs not safe to deliberately retexture objects (?) They share textures (?) I mean not just change the object texture with some other tile from the same set, but actually just repainting the parts pertaining to a certain object with another program. Of course all objects which use that particular tile will be changed...

Is there a way to know which textures are used by objects, like the Find Texture feature on the LE, but in Strpix?

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TRoosevelt_26
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Posts: 795
From:Dig Site KV5, Valley of the Kings, Egypt
Registered: Dec 2001

posted 04-21-2002 07:04 PM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Depending on the objects, textures are often (unfortunately) shared, and the only way I see around this is to use WADmerger to add a texture onto the end of the .WAD's texture list and then use STRpix to apply this texture to the object you want.

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Phabius Phodes
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Posts: 648
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 04-21-2002 10:39 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Well thatīs what I thought...Too bad...

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