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Author
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Topic: Do objects share textures in a WAD?
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Phabius Phodes Member Posts: 648 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 04-21-2002 09:31 AM
Once I was retexturing a pushable block added to the sethtomb WAD. It worked ok, but the dog seemed to have parts of itīs textures from the block... I wonder if objects share the same textures sometimes, and if itīs safe to deliberately change the textures of an object without affectong other objects in the same WAD...IP: Logged |
dhama Member Posts: 1523 From:Tibet Registered: Apr 2001
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posted 04-21-2002 11:20 AM
This usually happens when you've reached the object limit and some textures are either missing or some objects are sharing textures.IP: Logged |
Phabius Phodes Member Posts: 648 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 04-21-2002 03:20 PM
I did not reach the limits.So itīs not safe to deliberately retexture objects (?) They share textures (?) I mean not just change the object texture with some other tile from the same set, but actually just repainting the parts pertaining to a certain object with another program. Of course all objects which use that particular tile will be changed... Is there a way to know which textures are used by objects, like the Find Texture feature on the LE, but in Strpix? IP: Logged |
TRoosevelt_26 Member Posts: 795 From:Dig Site KV5, Valley of the Kings, Egypt Registered: Dec 2001
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posted 04-21-2002 07:04 PM
Depending on the objects, textures are often (unfortunately) shared, and the only way I see around this is to use WADmerger to add a texture onto the end of the .WAD's texture list and then use STRpix to apply this texture to the object you want.IP: Logged |
Phabius Phodes Member Posts: 648 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 04-21-2002 10:39 PM
Well thatīs what I thought...Too bad...IP: Logged |