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Author Topic:   For those interested in other level editors
dhama
Member

Posts: 1539
From:Tibet
Registered: Apr 2001

posted 04-21-2002 11:43 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Just read this a 3D Gaming site........

Doom 3: Quoting John Carmack, for the new engine the editor will be part of the main game executable and called via a command line parameter. Will that make it possible for level designers to preview their maps without fully re-compiling each time? Will the 3D-Window within the editor finally be game-engine-powered? And what will this mean in terms of the editor's looks and usability in general?

Robert Duffy: Yes the editor is built into the game ( as are all the tools ). You can preview in realtime what a level looks like. The editor is much like Q3Radiant but with additional functionality.

I'm salivating in anticipation....


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Brad Casali
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Posts: 679
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 04-21-2002 11:51 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
When is this coming out?

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Un autre ange tombera sur le 9 Mai 2002.
Ein anderer engel wird am 9. Mai 2002 fallen
Another angel will fall on May 9, 2002.
Een andere engel zal vallen op 9 mei 2002.
Allos enas aggelos tha pesei stis 9 Maiou 2002
Outro anjo vai cair em 9 de maio de 2002.

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dhama
Member

Posts: 1539
From:Tibet
Registered: Apr 2001

posted 04-21-2002 12:21 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
ID are very tight lipped about this one, but rumours have it that it'll be released sometime this year.

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aaronicus
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Posts: 45
From:f
Registered: Jan 2001

posted 04-21-2002 04:29 PM     Click Here to See the Profile for aaronicus   Click Here to Email aaronicus     Edit/Delete Message   Reply w/Quote
The serious sam editor has a thing like that. You just hit "t" i believe and it loads the level right in the level editor, in one of the panels and u can play it, exit, edit, and play it again without having to leave the editor. The serious sam engine owns. UT2003 will own after though.

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fairchild
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Posts: 108
From:
Registered: Jan 2001

posted 04-22-2002 04:28 PM     Click Here to See the Profile for fairchild     Edit/Delete Message   Reply w/Quote
the ability to use a hot key to access the "command line"

to modify,load different maps, enemies &
such & OR go from editor to in-game play has been around since at least (96')Quake 1
level editor(Qoole program)& also the
Quake engine Itself( "tilde key"=command
line access)

since niether the trle or the tre3D level ed programs use this feature; it may
seem new to many of you.
however, we are comparing "apples to oranges".1st person "shooters" games use different resources than do - *sophisticated*
3rd person( 3D camera oriented) action games.

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dhama
Member

Posts: 1539
From:Tibet
Registered: Apr 2001

posted 04-23-2002 03:23 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
I think you miss the point Fairchild, the object of this topic was for the interest of those who wish to expand from the TR level editor, and those who just generally like level editors.

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fairchild
Member

Posts: 108
From:
Registered: Jan 2001

posted 04-24-2002 05:31 PM     Click Here to See the Profile for fairchild     Edit/Delete Message   Reply w/Quote
Dharma, i appreciate all that you've done for
this game, but i'm going to have to almost
"pretend i didn't hear it"-
of your reply to my earlier post.

i feel you missed "my point". most would have noticed that i'd already Seen *what you are
talking about* & that i was (i thought),

replying to questions about "why some
level editor programs- do Not seem to do
all that is necessary"... and ...
"what can We use in the future?" .

i..er, (how can i say this..) feel as if ...
YOU wish to have "powerful 3D tools to use",
yet, i cannot figure if YOU wish to keep the
Legacy of TombRaider alive ?

do you realize that each different game
level editor builds levels for That Game?
comprende?

my UnReal levels are much more detailed
than my Turbo Pascal "TReditor TR1" levels; that's a fact.

but, UnReal is no TombRaider.
take care, fairchild


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GeckoKid
Member

Posts: 659
From:Hong Kong
Registered: Jul 2001

posted 04-26-2002 08:20 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
I've just downloaded CounterStrike Map editor, and I am quite interested in it. :P

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