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Author Topic:   River of Shama Crashes.... dont know why
Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-22-2002 05:40 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Well I was making my level yesterday...normal work, test, add rooms, test add rooms.

But then when I added 2 more rooms and convert my prj then launch it trle kicks me back to desktop, the level loads half away and kicks me to desktop.

I didnt passed the room limit I have 107

Didnt passed the ammount of flame emitters

Dint passed the aloc file buffer Currently i have 6800000

Didnt passed the object limit ( i have 90 )

Dint passed the trigger limit ( 70 or something I have )

Then what is the problem thats causing it.... Someone help When I delete the last 2 rooms I added it works fine, but I cant cut of my level right here...

------------------
The best thing and last thing is to try ( ^_^ )=b

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eTux
Member

Posts: 871
From:Valmiera, Latvia
Registered: Jan 2002

posted 04-22-2002 05:54 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
The problem can always be the Room Tex infos, but I really, really doubt this, even when removing a room the Tex's wont lower that fast, but 2 rooms don't make the difference, so I guess that's not the problem. That can be also the placement of those rooms, you know that in certain places in thw window where the project's placed it either does strange things or doesn't work at all. If you made differences in your wad, that also could be a problem, some objects from different games don't get along quite well. That's all I can think of now.. sorry if it didn't hrlp much.

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Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-22-2002 05:59 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Yes i know about the Horizon bug, only appears in southern-east corner of the editor, no my rooms arent there.

Room Tex info = currently 121, i dont know what the max is...

Wad... no i dont think so, since if it was the wad then i would gotten the problem long while ago.

A real mysterie...

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Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-22-2002 11:42 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
nonone knows a solution ???????

Then I have 2 choices

Cut of Prj
or
Keep trying myself till i find a solution...

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eTux
Member

Posts: 871
From:Valmiera, Latvia
Registered: Jan 2002

posted 04-22-2002 11:53 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
No don't cut off the project. Maybe the people with the right answers are not on-line at this time.

As far as I think I could help is - tell more details about the rooms, is there something specific in your room? Something that's different from other rooms? I don't know if this'll help but you can try...

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Chronicles2
Member

Posts: 205
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-22-2002 01:01 PM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
best advice i can give: (as this happend 2 me) save your initial prj in a seperate folder, leve it alone, then save other ones and do tests on those, see what you did wrong, then you can go back and delete it in the initial prj, and if that doesnt work, wait 4 another reply to this thread , then you can fix your initial prj, and that will work, i had the same problem w/ my rome level (finished yesterday) but its gone now works fine, i just deleted a lot of unnecesary rooms (i had about 90) extra rooms that arent acesable, arent usually seen, but add lots of detail, i got rid of those. hope i was some help good luck

------------------
Creator of professional levels (: jokami63@aol.com
now working on TR: Exotic Locations

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Chronicles2
Member

Posts: 205
From:a boring town- nothing happens, in the best state in the us! MASS RULES!!!
Registered: Mar 2002

posted 04-22-2002 01:04 PM     Click Here to See the Profile for Chronicles2   Click Here to Email Chronicles2     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Yasin:
[B]Room Tex info = currently 121, i dont know what the max is...
B]

and on this question my level had like 160, and the highest ive seen in any custom level is around 300, so thats not your problem

------------------
Creator of professional levels (: jokami63@aol.com
now working on TR: Exotic Locations

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Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-22-2002 01:13 PM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Ok, i will be as detailed as possible

As matter of fact, i always save game prj in this order...

9a,9b,9c and so on...

After i reached Y i return to A, cause Z only used for when converting i will look back in my prjs to find out what went wrong , i think its my room with trapdoors..

------------------
The best thing and last thing is to try ( ^_^ )=b

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eTux
Member

Posts: 871
From:Valmiera, Latvia
Registered: Jan 2002

posted 04-23-2002 05:08 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
Trapdoors? Do you mean the ones that have to be triggered or theo ones Lara can open herself? If those are the ones that Lara can open herself, there might be a problem. It's about the ceiling trapdoor, you mustn't place the trapdoor in the room Lara can open it, place it in an above room. I don't remember exactly what happened when it was done like that, but I'm sure it was nothing good.

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Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-23-2002 05:33 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Just go back from school,

about the trapdoors, no, they are normal ones but placed on the room above, i know that moving trapdoors up and down can cause errors. But i deleted the trapdoor room, but still crashes to desktop. Right now i am going to launch my editor and Launch 9oprj, that was my latest safe before i saved to 9z.prj I will build on from there, and besides..

Thank God,
Lucky me I dont have to delete my cave room, i worked 45min on that room

You will hear more from me

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Yasin
Member

Posts: 356
From:Netherlands
Registered: Jan 2002

posted 04-23-2002 06:40 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Yeewhaa, well I'll be lara and jump in my own rapids.

Got rid of the bloody error or whatever it was, Thank you eTux & Chron2 for helping but Chron2's advice was the one that helped me. I returned like I mentioned to my latest prj file before 9z ( though I named it 6 somehow in my folder ) 6z...whatever...

I builded 2 rooms, little caves...saved test....no problem, reached rooms of 106.

Builded 2 rooms, puzzle room, saved, tested it works. Reached rooms of 110

I dont know what the problem was, apparently somehow my prj got corrupted or something, prj's can get corrupted cause I expirienced it for the 4th time... but each time different way. Thank God that my mind has thought of this abc prj thingi....otherwise I would really cut of the prj.

Now for next weekend, or should I say.... Vacation I can build on full speed for 2 weeks

I can manage to complete this prj and also half complete another one, which leaves 2 and a half levels to build. I hope I can complete my levels, lets see.... may, june...july or something I think..yes July, I hope...

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