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Author Topic:   Sometimes I'd like to be beginner again ...
Malte
Member

Posts: 88
From:Germany
Registered: Apr 2002

posted 04-26-2002 08:57 AM     Click Here to See the Profile for Malte   Click Here to Email Malte     Edit/Delete Message   Reply w/Quote
Hi
Do you know that: problems with the WAD, new enemies, changing animations . . .

The new possibilities with all the programs, for example TRWEST, WADMerger, TR2WAD, TR2PRJ, StripX, ... (Thank you to all programers )!

But sometimes I'd like to be a beginner again . Today it's normal to add objects to your WAD's. Even new enemies are made. But all the problems you sometimes have.

When I had read the manual I built levels with original WAD's, sometimes I changed the texture set, but all objects were explained in the manual.

But then I got a modem and I found so much tool's and new possibilities. Okay my levels became better but sometimes I'd only like to get rid of all the trouble and to be beginner again .

And you, do you agree?

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dhama
Member

Posts: 1544
From:Tibet
Registered: Apr 2001

posted 04-26-2002 09:15 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Well I consider myself an old dog at level editing but I still find that when i'm near to completion I start to lose interest. If it wasn't for all these clever people creating third party tools, i'd probably given up ages ago.

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TRWad
Member

Posts: 309
From:Rotterdam
Registered: Dec 2001

posted 04-26-2002 12:41 PM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Malte:

The new possibilities with all the programs, for example TRWEST, WADMerger, TR2WAD, TR2PRJ, StripX, ... (Thank you to all programers )!

But sometimes I'd like to be a beginner again . Today it's normal to add objects to your WAD's. Even new enemies are made. But all the problems you sometimes have.


Most wad problems are caused by the difference between the wad editors. For example, trwest hasn't been updates for almost a year so it isn't compatible with objects from versions other then tr4.
And I also didn't make a big update for tr2wad for some time so it's not 100% compatible with the new wadmerger.

But beginners mostly have more problems with this. Without these tools you will get boring of trle much faster (any idea why I started wadmerger?)

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Malte
Member

Posts: 88
From:Germany
Registered: Apr 2002

posted 04-26-2002 01:15 PM     Click Here to See the Profile for Malte   Click Here to Email Malte     Edit/Delete Message   Reply w/Quote
Yes, I'm also happy that we can do so much now, but for example today I had a problem with converter. The fault was of course in the WAD. Then I always think: If I believed all that you can read in the manual ("You can't edit Lara's oufit, bla bla bla ...") I would have those problems .

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Malte
Member

Posts: 88
From:Germany
Registered: Apr 2002

posted 04-26-2002 01:17 PM     Click Here to See the Profile for Malte   Click Here to Email Malte     Edit/Delete Message   Reply w/Quote
Upps, correction: would NOT have those problems .

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Dan the Jazzman
Junior Member

Posts: 6
From:
Registered: Apr 2002

posted 04-27-2002 07:27 AM     Click Here to See the Profile for Dan the Jazzman   Click Here to Email Dan the Jazzman     Edit/Delete Message   Reply w/Quote
Must be infuriating for people using the MAC editor for who these programs are out of reach. My freind keeps asking me to build WAD files for him, and I have to explain why the Xian from TR2 won't work...

You have my sympathy...

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LarzBritsh
Member

Posts: 153
From:LA, CA, USA
Registered: Apr 2002

posted 04-27-2002 11:56 AM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
Core never would of known that their TRLE community would grow so large. And we have made so many advancements. At the beginning we couldn't change Lara's outfit, or create custom wads. But now, we can have endless prosibilities with these new tools.

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