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Author Topic:   Metasequoia Help
LarzBritsh
Member

Posts: 153
From:LA, CA, USA
Registered: Apr 2002

posted 04-27-2002 11:35 AM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
When i import my modify mesh into Strpix, the mesh doesnt look "solid". Like you can see the back of the mesh when viewing the front, and vice-versa. The mesh wont work in the game. The mesh isn't normal looking.

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Tomb_Raider_Nut
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Posts: 1099
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 04-27-2002 12:35 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
It's because of the 'invert face' option.
If the meshes in meta are on the inward side of the mesh, when saving the mesh, make sure the invert face option is on.
If the meshes in meta are on the outward side of the mesh, when savung the mesh, make sure the feature is off.

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