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  Strpix 3.8 shining option..

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Author Topic:   Strpix 3.8 shining option..
iqi86
Member

Posts: 118
From:Sarikei, Sarawak, Malaysia.
Registered: Jan 2002

posted 04-28-2002 03:30 AM     Click Here to See the Profile for iqi86   Click Here to Email iqi86     Edit/Delete Message   Reply w/Quote
How can I use this option...

When I first tried it on lara's chest and arms I said "wow......" it really works !!!!

Then I applied it to the rest of the meshes including the joints and when I load my game, it crashes!!!!!!!

Can someone guide me please........

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eTux
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Posts: 893
From:Valmiera, Latvia
Registered: Jan 2002

posted 04-28-2002 03:57 AM     Click Here to See the Profile for eTux   Click Here to Email eTux     Edit/Delete Message   Reply w/Quote
I heard that you can't use the shining option on the skin_joints, it makes the game chrash.

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iqi86
Member

Posts: 118
From:Sarikei, Sarawak, Malaysia.
Registered: Jan 2002

posted 04-28-2002 07:17 AM     Click Here to See the Profile for iqi86   Click Here to Email iqi86     Edit/Delete Message   Reply w/Quote
Lara really looks horrible without shining the joints too. Here is the sample without the joints shining :

So anyone got an idea ??????

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Tomb_Raider_Nut
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Posts: 1113
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 04-28-2002 03:11 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
Do somthing like i did, substitute shining her joints with something else... maybe a pic will explain it better.

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[This message has been edited by Tomb_Raider_Nut (edited 04-28-2002).]

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iqi86
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Posts: 118
From:Sarikei, Sarawak, Malaysia.
Registered: Jan 2002

posted 04-28-2002 08:51 PM     Click Here to See the Profile for iqi86   Click Here to Email iqi86     Edit/Delete Message   Reply w/Quote
I just want to make a new version of catsuit for her..... It won't be beautiful unless I shine the joint too.....

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KingSpyder
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Posts: 218
From:Pittsville MD USA
Registered: Feb 2001

posted 04-28-2002 09:16 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
This is posted on Turbo's Web Site (http://www.geocities.com/cyber_delphi/):

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The Shine effect can be applied to a Face since version 3.8 rev 1+, this is a value from 0-31 in increasing shiny intensity, you first select the desired value and then each texture that you apply to a face will have this shiny intensity effect.

Before apply the shiny effect over mesh used for ornaments, you need to export the ornament to DXF and then import back from DXF (not any changes is needed), in this procces Strpix3 convert the ornament lights method to normals light method neccesary for the shiny effect or the game will crahs.

If the shiny effect is used over some skin_join meshes then the game will crash,  most skinjoints not need to be shining really, but some really need to, so for be able to put the shining in these meshes then you can try this smart trick:

* Export the skinjoin mesh to DXF file and open it in a CAD program.
* Seems that all skinjoint faces are hard coded to be linked with others mesh and they can't be shining, so the solution is to put a NEW FACE in the place where you want to apply the effect later, so all originals skin_joint meshes remain untoched, and the newone will have the shiny effect.
* Before importing back the skinjoint mesh you will have to take note about the originals vertex value because you will need to REMAP the vertices after importing back the mesh.

Note: The  above solution was not tested personaly for me.

Thank you very much to TOMO and TIJAY for testing and providing the info necessary for find how interpret correctly the shiny values and for providing the above skinjoint solution.

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[This message has been edited by KingSpyder (edited 04-28-2002).]

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iqi86
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Posts: 118
From:Sarikei, Sarawak, Malaysia.
Registered: Jan 2002

posted 04-28-2002 09:30 PM     Click Here to See the Profile for iqi86   Click Here to Email iqi86     Edit/Delete Message   Reply w/Quote
Since I never use a CAD program....I'm getting relly dizzy now......

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Tomb_Raider_Nut
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Posts: 1113
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 04-28-2002 09:38 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
Thanx KingSpyder for the info, i'll have to try it soon!

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