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Author Topic:   Problem with Animation Ranges
TREEBLE
Member

Posts: 324
From: Wolves lair
Registered: May 2001

posted 04-28-2002 02:49 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Hi there.

I finished texturing my new level (OTRCP - Tomb Of Qualopec). I just need to animate the textures.

I click on the button and when I click to select the textures it says I can't overlap them, BUT THERE ARE NO ANIMATION RANGES!!!

Why is this happening???

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Data
Moderator

Posts: 1570
From:Omicron Theta science colony
Registered: May 2001

posted 04-29-2002 02:38 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Would it be possible to show a screenshot of your texture window when you look at the animation ranges?

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TREEBLE
Member

Posts: 324
From: Wolves lair
Registered: May 2001

posted 04-29-2002 03:56 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Ok Data, here you are three screenshots.

1)
No changes made yet.

2)
Tried to start a range at the water textures. There are no ranges set at the moment.

3)
Made a range at the waterfalls. If I click on the top waterfall or the water tiles, the waterfall range already made becomes active!!

Data, I can send you the project to you if you think you can help me.

Thanks!

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just/n
Member

Posts: 184
From:CT, USA
Registered: Jan 2002

posted 04-29-2002 04:18 PM     Click Here to See the Profile for just/n   Click Here to Email just/n     Edit/Delete Message   Reply w/Quote
Try making a new tga file with the textures using Tedit

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KingSpyder
Member

Posts: 221
From:Pittsville MD USA
Registered: Feb 2001

posted 04-29-2002 08:37 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
Treeble: I know we've discussed this before, but I can't remember for sure. Did you make the prj using tr2prj? If so, maybe it's a bug with it. That'd be my first thought anyway. I really doubt the textures themselves would have anything to do with it. I really think something's wrong with the prj.

Here's a thought. Try loading one of your other levels and setting an animation range in it. Just to see if you have the same problem with another project.

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TREEBLE
Member

Posts: 324
From: Wolves lair
Registered: May 2001

posted 04-30-2002 06:21 AM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Tried and found no problems!!

Does it mean I have to begin from scratch???

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aktrekker
Member

Posts: 1075
From:WA, USA
Registered: Apr 2001

posted 04-30-2002 12:12 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
You could try running TRFix on the project. It might find a problem with the animation ranges and fix it.

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