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Author Topic:   Errors with baddie triggers
The Cowboy
Member

Posts: 90
From:Scotland
Registered: Feb 2002

posted 05-08-2002 01:07 PM     Click Here to See the Profile for The Cowboy   Click Here to Email The Cowboy     Edit/Delete Message   Reply w/Quote
sometimes when I trigger a baddie (skeleton) in my level the game ends and returns to the desktop, and other times the baddie works ok, I have checked the Triggers and everything is ok, My level is big with loads of rooms and objects but I have not gone over the objects limit and I have used TRfix, I really want to use the baddies in my level without it crashing, does anyone know what the problem could be?

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The Cowboy
Member

Posts: 90
From:Scotland
Registered: Feb 2002

posted 05-08-2002 03:52 PM     Click Here to See the Profile for The Cowboy   Click Here to Email The Cowboy     Edit/Delete Message   Reply w/Quote
Now almost every skeleton in the level makes the game end and return to the desktop.

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aktrekker
Member

Posts: 1084
From:WA, USA
Registered: Apr 2001

posted 05-09-2002 08:40 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
Are you using a modified wad?

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The Cowboy
Member

Posts: 90
From:Scotland
Registered: Feb 2002

posted 05-09-2002 12:56 PM     Click Here to See the Profile for The Cowboy   Click Here to Email The Cowboy     Edit/Delete Message   Reply w/Quote
yes the wad is modified, I think they would work better if I split up the level into two because it is a very big level.

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