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  GUIDE POLYGONES HELP !!!

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Author Topic:   GUIDE POLYGONES HELP !!!
dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-09-2002 10:56 PM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
is it possible to change the guides head and to add the von croys head instead...what i want is to have the guide animation but the physical apperence of a sas guard.and if there is a program to change or to add polygones then please tell me where i can find this program
thanks

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psxsaves
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Posts: 41
From:England
Registered: Nov 2000

posted 05-10-2002 12:33 AM     Click Here to See the Profile for psxsaves   Click Here to Email psxsaves     Edit/Delete Message   Reply w/Quote
Hi

Yes you can.

Use Wadmerger to copy guide into the WAD. Then copy von croy into WAD.
Copy SAS into WAD.
Save wad.
Use STRPIX to extract Von croy head dxf from new wad.
Find Guide head replace with Von croy head.
Use the same idea to replace other parts.
Once complete you can use Wadmerger to delete any unused items e.g. SAS and Von Croy.

Please Save and test after changing each part. Backup after you know you have a working wad.

I did a guide Pierre over the last couple of days which seems to work ok in Settomb level.

Thanks
psxsaves

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dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-10-2002 07:15 AM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
ok thanks for the reply but few things needs to be clearer cause the only thing i did understand was to use wad merger by saving von croy into settomb so i have von croy and the guide in the same wad.your saying :
Use STRPIX to extract Von croy head dxf from new wad.what wad do you want me to put it a new created one or an existing one ?and how can u change one head to another

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dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-10-2002 07:22 AM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
what program should i use to change the head
thanks

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dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-10-2002 07:52 AM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
when you say :Use Wadmerger to copy guide into the WAD. witch wad should i use ?

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psxsaves
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Posts: 41
From:England
Registered: Nov 2000

posted 05-10-2002 08:20 AM     Click Here to See the Profile for psxsaves   Click Here to Email psxsaves     Edit/Delete Message   Reply w/Quote
Hi

You should work with existing WAD's just create copy of all the current WAD files (e.g. copy of settomb.wad and others relating to settomb) under WAD directory.

Once you have the copy rename the files back to something like settomb2.wad

Now run wadmerger and open e.g. settomb2.
Copy over Von Croy to the WAD.
Save back over settomb2.

Open STRPIX and open e.g settomb2.

Use the mesh drop down of STRPIX to find von croy head.
Use extract to get the DXF of the head.
Now use the mesh drop down to find Guide head.
Import the extract DXF to Guide head mesh slot.

Click Save

Follow normal instructions for compiling the level (make sure you open the new wad!)

Thanks
psxsaves

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dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-10-2002 08:33 AM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
what means e.g.

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hteS
Member

Posts: 1130
From: yellaV of the sgniK, tpygE
Registered: Aug 2001

posted 05-10-2002 08:46 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by dnf raider:
what means e.g.

eg = exempli gratia (for instance)

------------------

[This message has been edited by hteS (edited 05-10-2002).]

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dnf raider
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Posts: 65
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Registered: Dec 2001

posted 05-10-2002 10:07 AM     Click Here to See the Profile for dnf raider   Click Here to Email dnf raider     Edit/Delete Message   Reply w/Quote
thanks psxsaves everything works

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