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  FAO Turbo Pascal, RE: Desired features on future STRpix version!

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Author Topic:   FAO Turbo Pascal, RE: Desired features on future STRpix version!
psiko
Member

Posts: 1131
From:unconsciousness
Registered: Mar 2001

posted 05-14-2002 11:14 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
1) The SHADOW and LIGHTS feature for static objects! PLEAAAAAAAASEEE! I know I am not that kind to insist in this way, but PLEASEEEEEEE

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I know that wadmerger can do a thing like the folowing desire, but I always corrupted my wad when I tried to do it! And even if the new version seems a little bit more compatible to my wads, I am COMPLETELY AFRAID to use it and then to open and save my wad with STRpix! can you add a thing like this one?

2) an authomatic BOUND for the collision and the visibility for MOVEABLE objects...

I would like to import new objects and new animations with Trviewer (still an hard tool, but I am working on) then to FIX the collision with the "authomatic bound for moveables" feature on your NEXT strpix!

Just this for now, I won't bore you more for the other things I am thinking of LOL

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litepulsar
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Posts: 89
From:UK
Registered: Apr 2002

posted 05-15-2002 01:18 PM     Click Here to See the Profile for litepulsar   Click Here to Email litepulsar     Edit/Delete Message   Reply w/Quote
I would love, love to be able to export groups of meshes and their textures all at the same time eg: all Lara's meshes and textures, baddie meshes and textures. Maybe group meshes by type, textures by type, sort of thing? Chosen from a drop down menu.

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LarzBritsh
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Posts: 317
From:LA, CA, USA
Registered: Apr 2002

posted 05-15-2002 03:01 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
An UNDO function!!! I am tired of reloading a wad just because i click on the wrong texture.

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psiko
Member

Posts: 1131
From:unconsciousness
Registered: Mar 2001

posted 05-15-2002 05:52 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
I was keeping the "undo" feature as "future desires" LOL

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Tomb_Raider_Nut
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Posts: 1170
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 05-15-2002 09:26 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
I would like to see an added feature, 'jump to' mesh option. it would make it easier for me when i try to copy a meshes textures from mesh 1 to mesh 223.

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psiko
Member

Posts: 1131
From:unconsciousness
Registered: Mar 2001

posted 05-15-2002 09:37 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
...or something like a "find texture" feature we have on the editor, so you know every mesh which has on itself the same texture-slot you are going to change/apply....

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LarzBritsh
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Posts: 317
From:LA, CA, USA
Registered: Apr 2002

posted 05-16-2002 07:00 AM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
Change tbe background color, it is always black and i can't see my black textures on the meshes.

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Tomb_Raider_Nut
Member

Posts: 1170
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 05-17-2002 09:10 AM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by LarzBritsh:
Change tbe background color, it is always black and i can't see my black textures on the meshes.

or an option that will let you change the backround color.

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Verner fon Croy
Member

Posts: 57
From:
Registered: Aug 2001

posted 05-17-2002 12:51 PM     Click Here to See the Profile for Verner fon Croy     Edit/Delete Message   Reply w/Quote
A little texture editor... a "paint" inserted in the program.. or a little DXF editor for modify the posiction... a preview windows for compost object (like jeep or baddy or lara_kin etc).....


Verner

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David 070
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Posts: 267
From:
Registered: Apr 2001

posted 05-17-2002 09:35 PM     Click Here to See the Profile for David 070     Edit/Delete Message   Reply w/Quote
i want to be able to create own animated objects

but im dreaming...


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psiko
Member

Posts: 1131
From:unconsciousness
Registered: Mar 2001

posted 05-17-2002 10:34 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
there is already an animation tool that is the TRviewer, with support even for the tr4 levels

Actually TRviewer is something deeper than an "animation tool"...

You can download it from here:
http://www.evpopov.com/index2.html

Good luck with it

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David 070
Member

Posts: 267
From:
Registered: Apr 2001

posted 05-17-2002 11:21 PM     Click Here to See the Profile for David 070     Edit/Delete Message   Reply w/Quote
thanks

but i dont really understand it.

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