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Author Topic:   Stealth Zone 1 - Coming Soon
Storm Chaser
Member

Posts: 31
From:Redditch Worcestershire England
Registered: Apr 2002

posted 05-18-2002 03:46 PM     Click Here to See the Profile for Storm Chaser     Edit/Delete Message   Reply w/Quote
Lara has found the key to the gate - the bleeding bodies of the SAS snipers writhe in pain and slowly fade......its been a long fight.

Peering round the entrance Lara sees the castle outline - its seems safe - no gunfire!

Faintly the stomp of jack boots drifts by on the wind.

Creeping slowly forward Lara is sprayed with fire from the sentry gun, jumping back to the safety of the gate she realises its deathzone revisited.

Options? A quick run and leap and she can hide in the alcove - she sprints, the bullets fly, Lara is badly injured - last medipac.....out of uzi ammo, she has'nt found the sixshooter yet, only the laser sight - what is she to do?

She can't go left, its certain death. To the right the SAS sniper, the ping of bulletts as he shoots, his features contorted with rage. Theres a pit, she could leap in there and out of range of the sentry gun, can pick off the SAS - she runs, she leaps "Oh *&^% its full of spikes"........

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L.C
Junior Member

Posts: 26
From:philippines
Registered: Feb 2002

posted 05-18-2002 04:08 PM     Click Here to See the Profile for L.C     Edit/Delete Message   Reply w/Quote
Dramatic story! sounds cool.

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Storm Chaser
Member

Posts: 31
From:Redditch Worcestershire England
Registered: Apr 2002

posted 05-19-2002 08:42 AM     Click Here to See the Profile for Storm Chaser     Edit/Delete Message   Reply w/Quote
Thanks - screen shots and 'demo' downloads available soon.

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LarzBritsh
Member

Posts: 376
From:LA, CA, USA
Registered: Apr 2002

posted 05-19-2002 09:45 AM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
Sound cools.

PS. i feel that the SAS is overly used in levels and in storylines. But the level still sounds cool. Can't wait to play it.

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Storm Chaser
Member

Posts: 31
From:Redditch Worcestershire England
Registered: Apr 2002

posted 05-20-2002 12:42 PM     Click Here to See the Profile for Storm Chaser     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by LarzBritsh:
Sound cools.

PS. i feel that the SAS is overly used in levels and in storylines. But the level still sounds cool. Can't wait to play it.


Err there will be a delay - I was happily spending the whole of this afternoon tiding it up and adding some underground walks that linked up with toggled no access doors to add a bit of tension to the game - you know, where you see something but can't get to it for ages or when you go along a passage and see where you where 1/2 hour ago. Also added a couple of new devious traps and the game no longer works - &*^%!!!!! it freeze screens on the fourth room from the start and I had not touched that - so got to find the fault by going back through the saves and compiling them untill i get to a working situation and too be honest I'm too &*^%ed off to bother at the moment. Thats maybe 30 saves to recompile!!!!! so it could be nine weeks of work posibly down the pan.

TRLE I hate you.

[This message has been edited by Storm Chaser (edited 05-20-2002).]

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