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Author
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Topic: Help!! - Mesh problem!
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LarzBritsh Member Posts: 402 From:LA, CA, USA Registered: Apr 2002
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posted 05-21-2002 07:31 PM
I tried to make a new jacket mesh for Lara, But the neck vertices for the jacket and Lara's actual body are similar. When i play the game, i believe the neck mesh connects to the jacket's vertices instead of her actual neck vertices. In the pics below, red is were i think the neck connects, and blue is were it should connect for it to look right: This is how it looks in game the neck is all messed up, because it connects with the jacket's vertices, (i think) If the neck connects improperly, than this little mysterious mesh (the back her her neck) connects wrong too: this one: Can anyone help? I wish Tommy were back. IP: Logged |
Tomb_Raider_Nut Member Posts: 1187 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 05-21-2002 08:05 PM
did you remap the vortexs?------------------ Visit my site! Sign my guestbook! IP: Logged |
LarzBritsh Member Posts: 402 From:LA, CA, USA Registered: Apr 2002
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posted 05-21-2002 08:11 PM
Remap the real neck vortexes? Then that wouldn't look like a jacket mesh. I'll look like she has a chicken neck. Also, when i remap i gets errors and it doesn't work. Can someone explain. Yes, i have been to Turbo's site and looked at the remap page. IP: Logged | |