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Author Topic:   Forum Village level?
TRWad
Member

Posts: 430
From:Rotterdam
Registered: Dec 2001

posted 06-01-2002 12:13 PM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
Is it nice to have a level with the houses from all the forum members in it (or houses where you want to live in)? It can be called 'The Eidos Forum Village'

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GeckoKid
Member

Posts: 676
From:Hong Kong
Registered: Jul 2001

posted 06-01-2002 08:33 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
me thinks it would be kewl! but for the tr engine, can we really do it?

btw i live in the 15th floor

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Data
Moderator

Posts: 1717
From:Omicron Theta science colony
Registered: May 2001

posted 06-02-2002 12:54 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by GeckoKid:
me thinks it would be kewl! but for the tr engine, can we really do it?

btw i live in the 15th floor


That was not a problem in VCI level.

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Driber_IF
Moderator

Posts: 3609
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 06-02-2002 02:41 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TRWad:
Is it nice to have a level with the houses from all the forum members in it (or houses where you want to live in)? It can be called 'The Eidos Forum Village'

I have attempted to build my own house in the Level Editor some time ago, it was quite hard and I more or less gave up, as my house is quite big and the measurements were not easy to match the LE's building block method.

But I am interested in your idea....are you aiming at a project similar to the forum community level, or do you want us to send pictures and maps of our houses, so that you can create all the houses yourself?
If on a community project based, will it have the same order (1 house per member, then sending the project onto the next member, etc..) or would we all have to build our own houses, so that you will "merge" it all into 1 project?
Will our houses have to use classic TR textures, or do you want us to make photo's and convert them to textures to use in the LE?

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Peace is but a shadow of death, desperate to forget it's painful past...
Though we hope for promising years, after shedding a thousand tears, yesterday's sorrow constantly nears.
And while the moon still shines blue, by dawn, it will turn scarlet hue.

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LeeO
Member

Posts: 845
From:
Registered: May 2001

posted 06-02-2002 04:44 AM     Click Here to See the Profile for LeeO   Click Here to Email LeeO     Edit/Delete Message   Reply w/Quote
I'd help as I missed out on the last community level.

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hteS
Member

Posts: 1192
From: yellaV of the sgniK, tpygE
Registered: Aug 2001

posted 06-02-2002 04:47 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by LeeO:
I'd help as I missed out on the last community level.

quote:
Originally posted by TREEBLE at 000751-2.html:
Also, LeeO is back to the project. Most of the members had a "second chance", so it was not fair to leave him out.

quote:
Originally from 000751.html:

MEMBERS LIST:
01. Data (room built)
02. Kiopo (room built)
03. DJTch7 (room built)
04. Sage Of Time (room built)
05. Geckokid (room built)
06. zaher0001 (room built)
07. TrueRaider (room built)
08. AL_COLLOT (room built)
09. Michael P (room built)
10. Alexis Rombaut (room built)
11. Suzie Croft (room built)
12. Driber_IF (room built)
13. Seth (room built)
14. Brad Casali (room built)
15. Von Croy (room built)
16. hteS (room built)
17. jeffrey van oort (room built)
18. Netslider (deadline June 8th)
19. Jantje
20. KingSpyder
21. eTux
22. the_last_frustration
23. djbrighty
24. LeeO
25. TREEBLE

[This message has been edited by hteS (edited 06-02-2002).]

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TRWad
Member

Posts: 430
From:Rotterdam
Registered: Dec 2001

posted 06-02-2002 11:39 AM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
I once builded my house (I live in a flat) and it worked. But I guess you must use the thin walls and place static meshes on it to make it look bigger.

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TRWad
Member

Posts: 430
From:Rotterdam
Registered: Dec 2001

posted 06-04-2002 11:37 AM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
I guess we have to wait for the angle of darkness level editor for this.

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hteS
Member

Posts: 1192
From: yellaV of the sgniK, tpygE
Registered: Aug 2001

posted 06-04-2002 11:42 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TRWad:
I guess we have to wait for the angle of darkness level editor for this.

Someone (Dhama I believe) emailed Core and they said there won't be an AOD editor...

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