|
Author
|
Topic: TR2Prj v2.0 ready for beta
|
aktrekker Member Posts: 1144 From:WA, USA Registered: Apr 2001
|
posted 06-12-2002 02:03 PM
Yes, it does textures now. No, it isn't perfect. Check out the readme to see what it does and does not do. Check out TEX.HTML to see why there are problems with some of the textures. You can also export the TGA containing just the room textures, and even have the transparency fixed (watch out on TR1-3, you get transparency where you don't want it). You can also export the sky and font graphics to RAW format. I figured since I'm already in there, why not?I really want to get started on a new project, so what you see is what you get. But I will fix any serious bugs you find. Since I'm on dialup right now, anyone want to host this so I only have to send it once? I'll check back in the morning. Off to bed for now. Night shift really sucks!
[This message has been edited by aktrekker (edited 06-12-2002).] IP: Logged |
TheMask Member Posts: 449 From:the Coco Bongo Club Registered: Dec 2000 Registered: Dec 2001 Registered: May 2002
|
posted 06-12-2002 02:24 PM
Sure!  themask@one.lv IP: Logged |
psiko Member Posts: 1214 From:unconsciousness Registered: Mar 2001
|
posted 06-12-2002 03:45 PM
I can host it too  psiko@email.it[This message has been edited by psiko (edited 06-12-2002).] IP: Logged |
KingSpyder Member Posts: 247 From:Pittsville MD USA Registered: Feb 2001
|
posted 06-13-2002 04:58 AM
Great news! Please send me a copy to host! Send it to kingspyder@bwave.com please!
IP: Logged |
aktrekker Member Posts: 1144 From:WA, USA Registered: Apr 2001
|
posted 06-13-2002 09:17 AM
Sent.
IP: Logged |
TheMask Member Posts: 449 From:the Coco Bongo Club Registered: Dec 2000 Registered: Dec 2001 Registered: May 2002
|
posted 06-13-2002 09:52 AM
Download TR2Prj v 2.0  IP: Logged |
GeckoKid Member Posts: 678 From:Hong Kong Registered: Jul 2001
|
posted 06-13-2002 10:45 AM
another mirror for it  ------------------ GeckoKid Interactive my ICQ UIN: 20984785 my MSN: geckokidinteractive@hotmail.com IP: Logged |
TRWad Member Posts: 484 From:Rotterdam Registered: Dec 2001
|
posted 06-13-2002 10:55 AM
Does it open user created levels too or are these locked (since some people don't like to have their levels opened)IP: Logged |
aktrekker Member Posts: 1144 From:WA, USA Registered: Apr 2001
|
posted 06-13-2002 11:49 AM
So far nobody has suggested a reasonable way to lock TR files or WADs. Even if we come up with a way to do it, old versions of tools will still be able to open them.
IP: Logged |
TRWad Member Posts: 484 From:Rotterdam Registered: Dec 2001
|
posted 06-13-2002 11:56 AM
Well, I mailed you a way 16 years ago (well, i was still a baby that time, so make it 7 months), but I guess you didn't got it. There is a small difference between user levels and official levels. If you like to know it, I'll mail it to you.IP: Logged |
psiko Member Posts: 1214 From:unconsciousness Registered: Mar 2001
|
posted 06-13-2002 05:35 PM
Another mirror  http://digilander.iol.it/psikoTEP/Tools/TR2Prj2.zip
IP: Logged |
TRWad Member Posts: 484 From:Rotterdam Registered: Dec 2001
|
posted 06-14-2002 12:21 PM
aktrekker: i still have the mail in my sended items (i keeped all my mailes in there from 6 months!) so I can send it again. It contains the 'secret' to avoid user levels being opened.IP: Logged |
Chaos_Lord Junior Member Posts: 2 From:Lisbon Registered: Jun 2002
|
posted 06-14-2002 05:04 PM
Hey attreker i know this is beta but when i try converting a project i get a nice "Application error" -" could not read from memory xxxxx"hehe WinXP pro any clue? IP: Logged |
TRWad Member Posts: 484 From:Rotterdam Registered: Dec 2001
|
posted 06-15-2002 09:41 AM
I tried to extract train.tr4 but it keeps crashing when i load the objects (train.was). If I disable the objects it crashes at the textures. But the level loads correctly and it displays the number of rooms in it. What causes this?IP: Logged |
Verner fon Croy Member Posts: 64 From: Registered: Aug 2001
|
posted 06-15-2002 10:14 AM
Perfect! very thanxIP: Logged |
aktrekker Member Posts: 1144 From:WA, USA Registered: Apr 2001
|
posted 06-15-2002 11:22 AM
TRWad - this version doesn't check. Even if I add the check, people only have to use this version. So it doesn't matter. And I don't think any other tools check for this, so again it doesn't matter.I don't know why train won't convert. I tried it while I was still online, and when I loaded it into the LE, my PC locked up. I rebooted and tried again, and I could view it without problems. I don't have the train wad, so I can't try it with objects. Guess I should install TR2Wad. Chaos_Lord - I am running on Win98. You might try using compatibility mode. Because of the way WinXP works, you might have to download older versions of the VC++ runtimes (vcrt42.dll and mfc42.dll). But hopefully compatibility mode will work.
IP: Logged |
Chaos_Lord Junior Member Posts: 2 From:Lisbon Registered: Jun 2002
|
posted 06-15-2002 02:42 PM
At : did solve it i had tried it already shall i send u winxp pro and Visual studio .net enterprise architect edition?  hehe or shall u send me the vc++ runtimes?chaoslord@netc.pt PS - i was chaoslord, but gay moderators from the SR2 banned me... gay st***** faggots... nevermind  just send the runtimes over to my mail, please or if u can send the sources i can trace the error and update them to the latest VS IP: Logged |
aktrekker Member Posts: 1144 From:WA, USA Registered: Apr 2001
|
posted 06-16-2002 11:10 AM
I suppose this could get to be a problem eventually. I have VS6.0 and don't plan to update to .NET. Unfortunately, MFC42.dll is almost 1MB and Yahoo won't let me attach it. If you have VS, you should have a copy of them already. Each version has the runtimes for all previous versions. Look for MFC42.dll and MSVCRT40.dll. Put them in the same folder as TR2Prj and it *SHOULD* work. If this doesn't fix it, I can't help. I don't have XP and don't plan on ever getting it.
IP: Logged |